Barendd Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'1" and is dressed in earthy colors with a brown and yellow handkerchief worn on his right side. His golden hair is knotted and matted. His eyes are gray and catlike.
Personality: Always inclined to offer people food he seems plenty friendly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: The child of a Armorer, who enjoyed hunting, Barendd was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he is compelled to act according to his religious beliefs
Ideals: Philantrophist, Justice. Bonds: Nature, Rich, Religious. Occupation: Jeweler
Voice: Soft and mumbly
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 94 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 19 (+4) | 9 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 230 pp. Banded agate (9 gp). Obsidian (9 gp). Eye agate (9 gp). 1 Minor magic item. 1 Minor magic item.
Zepar Malevolence, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and is well dressed, but even with his fine clothing he looks run-down. His red hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are black.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He also hits on women, regardless of circumstances.
History: He was born the only child of a wealthy merchant. He worked as a nervous Body Guard and found it very stressful. He inherited the family business which he has now maintained for 11 years.
Motivation: To settle down with his crush; and he desires power and/or immortality
Ideals: Impeccable, Entrepeneur. Bonds: Has a crush, Job, Adventurer. Occupation: Body Guard
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'8") Tiefling, Neutral Good (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Gnoll, Halfling
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Azzakh Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He dresses well, typically a more casual-formal manner. His crest is silver and curly. His eyes are gold and he is always smoking a pipe.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a very good compulsive liar and kleptomaniac.
History: He was always a brilliant, if unscrupulous mind. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.
Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Impeccable, Logical. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Animal Trainer
Voice: Australian accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnoll, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. 1 Masterwork Uncommon Weapon.
Fenriz Shame, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he dresses in tan turtlenecks beneath a red coat with white slacks, and is pretty ugly. He keeps his chestnut hair in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He is the product a well kept family trust fund and as such has never really known need. He was an athlete and attended two major summer competitions. He never won. Since then, he has sought to make the best of life.
Motivation: He is greedy.
Ideals: Optimist, Athletic. Flaws: Ugly. Bonds: Religious, Rich. Occupation: Body Guard
Voice: Uses sign language
Attributes [hide]
Medium (6'4") Tiefling, True Neutral (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 10000 sp. Zircon (20 gp). Smoky quartz (20 gp). Brown-green garnet (60 gp).
Sapply Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: This man stands a little under 3'5" and is a bit bulky. He is very muscular particularly in the legs. He wears very tight pants and wife beaters, though occasionally he sports a black coat. His hair is cut close to his head. His eyes are likewise green. His teeth are white and perfect.
Personality: Confrontational and typically high on some drug or another. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born several months after his mother was called into army service. Cursed with a spirit at a very young age, Sapply has worked very hard to control his curse. He's since become an addict/alcoholic.
Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally
Ideals: Philantrophist. Flaws: Addict, Disease. Bonds: Attractive, Military. Occupation: Ruler
Voice: Middle-eastern accent
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 25 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Infernal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
