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Advanced [show]


Therai Muse, Male Tiefling [Permalink]

Personal [hide]

Description: 6'8" and muscular, this northern man dresses well, wearing black shirts, loose pants, and blazers most of the time. His purple hair is lengthy. His gold eyes dart from person to person.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: When he was but 4 years old his parents immigrated from the north. Because his mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and someone believes him a fraud

Ideals: Athletic, Justice. Bonds: Attractive, Enemies, Immigrant. Occupation: Bounty Hunter

Voice: Breathy voice

Attributes [hide]

Therai Muse, Male Tiefling Druid 3
Medium (6'8") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)19 (+4) 17 (+3)17 (+3)
Skills Insight +5, Intimidation +5
Senses Passive Perception 13
Languages Common, Gnoll, Infernal, Dwarven, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 1900 sp.


Social Check DCs


Berrian Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is generally well dressed albeit a few years behind the times. His black hair is kept up in a ponytail inside a top hat. He has amber eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a poor family in the city he treasured whatever gifts he got. Berrian was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Priest. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and he's attracted to the pc

Ideals: Disciplined, Justice. Bonds: Attractive, Poor, Immigrant. Occupation: Priest

Voice: Creaky witch voice

Attributes [hide]

Berrian Galanodel, Male Half-Elf Ranger 4
Medium (5'11") Half-Elf, Lawful Evil (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)15 (+2) 12 (+1)13 (+1)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Elven, Orc, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Frouse Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a blue suit, green shirt, and yellow tie. His skin is fair and his fingers are delicate and long. His chestnut hair, when down, is lengthy. He is very pretty but has cold, dead eyes.

Personality: He likes to make people angry or surprised. He never wears the same outfit twice, unless he absolutely has to.

History: Frouse was born with his father's beautiful face. When Frouse reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Military, Immigrant. Occupation: Miller

Voice: Hissing voice

Attributes [hide]

Frouse Quillsharpener, Male Gnome Druid 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)11 (+0) 14 (+2)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 500 gp.


Social Check DCs


Trag Birkenhead, Male Half-Orc [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he is generally shirtless and showing off his tattooed chest. His hair is white, silky, and of moderate length. He has gleaming, smiling gray eyes.

Personality: He acts crazy and hedonistic. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He has chosen to use the inheritance that was left to him frivolously. He has dedicated himself to building a better world.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Artistic. Flaws: Hedonist. Bonds: Attractive, Adventurer, Rich, Job. Occupation: Detective

Voice: Breathy voice

Attributes [hide]

Trag Birkenhead, Male Half-Orc Aristocrat 8
Medium (5'11") Half-Orc, Lawful Good (CR 8)
Armor Class 10
Hit Points 44 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)8 (-1) 16 (+3)9 (-1)
Skills Medicine +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4

Possessions: 300 gp.


Social Check DCs


Andram Debauchery, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He wears tight fighting clothing, which leaves very little to the imagination. He has styled his red hair well, parting it to the right. He wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Andram will drive conversation. He is frequently practicing swordplay.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Andram has worked very hard to control his curse. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Andram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army

Ideals: Fighting, Extrovert. Flaws: Disease, Insomniac. Bonds: Military. Occupation: Bricklayer

Voice: Timid voice

Attributes [hide]

Andram Debauchery, Male Tiefling Sorcerer 8
Medium (6'5") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 28 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)16 (+3) 12 (+1)16 (+3)
Skills Athletics +5, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Halfling
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146665300

Possessions: 30 pp. Large well-done wool tapestry (300 gp). A delicate brass dragon egg (60 gp). A silver and pearl hairclip (60 gp). Solid gold idol (800 gp).


Social Check DCs

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