Fenriz Terror, Male Tiefling [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a large blue jacket. His dark red hair is greasy and uncared for. His white unseeing eyes seem to look past you.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born in a small mountains village. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure
Ideals: Fighting. Flaws: Ugly, Disease, Selfish. Bonds: Nature, Rich. Occupation: Ploughman
Voice: Switch between two voices
Attributes [hide]
Medium (6'5") Tiefling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 43 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Goblin, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 20000 sp. Tourmaline (90 gp). Freshwater pearl (9 gp). Smoky quartz (80 gp). 1 Minor magic item.
Halander Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a blue armored body suit, with a simple white line shooting up and back down. His long white hair reaches down to his waist. His face is scarred and worn.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a bit of a xeno-phobe, disliking non-Halflings.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Halander took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying sister.
Motivation: A strong sense of loyalty to Halfling people; and halfling compassion
Ideals: Gifted. Flaws: Ugly, Secretive, Racist. Occupation: Carter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 17 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 9 (-1) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Giant, Celestial, Draconic
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Dustin Royston, Male Human [Permalink]
Personal [hide]
Description: Standing 6'0", this man wears white leather gloves, a white jacket, and tight pants. His hair is auburn and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was raised in a white middle class family as the only child. He worked as a nervous Barkeep and found it very stressful. He now owns his own business.
Motivation: He has comitted a past crime that haunts him to this day; and he is unsatisfied with his job
Ideals: Philantrophist. Flaws: Selfish, Mundane. Bonds: Job, Criminal record. Occupation: Barkeep
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Sylvan, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 120 pp. 3 Antitoxin.
Aura In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright red and tan, and wears rings and necklaces with large, colorful gems. His fur is cut close to his head. His half smiles and copper eyes are beguiling and draw you in.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He would rather hide behind his crafts than deal with other people.
History: He was born in a small desert village. He has had some formal singing training, and achieved minor success. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he uses money and sex appeal to get what he needs
Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Rich, Attractive, Nature. Occupation: Performer
Voice: Aggressive tone
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 33 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 18 (+4) | 10 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Terran, Infernal, Auran, Elven
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
Possessions: 900 gp. Tiger eye turquoise (5 gp). Malachite (5 gp).
Rolen Cithreth, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears a well pressed and immaculate suit (or dress). He keeps his auburn hair in a flapper bob. His eyes, though not visible through his cowl, are amber.
Personality: Aggressive, abrasive, and angry, Rolen embodies much of what other species detest in the Half-Elves. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To pay off his debts; and a need for knowledge about a nearby landmark
Ideals: Athletic. Flaws: Antagonistic, Shy. Bonds: Adventurer, Debt. Occupation: Map Maker
Voice: Creaky witch voice
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 69 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 16 (+3) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 500 gp. Black star sapphire (1300 gp). Red spinel (120 gp). Smoky quartz (50 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
