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NPC Generator

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Advanced [show]


Mûg Brixton, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears baggy brown pantaloons and a green scarf, he is not a threatening figure. His chestnut hair has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Disciplined, Gifted, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Soapmaker

Voice: Soothing and warm

Attributes [hide]

Mûg Brixton, Male Half-Orc Warrior 7
Medium (5'4") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 44 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)14 (+2) 13 (+1)7 (-2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Aquan, Giant
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 600 gp. Blue quartz (8 gp).


Social Check DCs


Raam Anarchy, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His blue hair is heavily combed to the left. He wears a mask on his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He works hard and plays hard.

History: He was born blind and as such lacked many opportunities for work. Raam was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Raam decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After months of barely getting by, Raam managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Fighting. Flaws: Hedonist, Disease. Bonds: Rich, Criminal record. Occupation: Armorer

Voice: Speaks with squeezed throat

Attributes [hide]

Raam Anarchy, Male Tiefling Commoner 1
Medium (6'4") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)18 (+4) 14 (+2)17 (+3)
Skills Acrobatics +2, Athletics +3
Senses Passive Perception 12
Languages Common, Infernal, Orc, Aquan, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3

Possessions: 10 pp.


Social Check DCs


Nutae Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in an above average manner. His silver hair is slicked back into a classic pompadour. He has green eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born on a small isolated farm. He moved from fad to fad and when he turned 15 he discovered music. He was granted arcane powers by his dying brother.

Motivation: Wants to have a good time and be beloved; and he has decided he is irredeemable

Ideals: Gifted, Optimist, Artistic. Bonds: Attractive, Nature. Occupation: Body Guard

Voice: Irish accent

Attributes [hide]

Nutae Qualanthri, Male Elf Monk 11
Medium (4'9") Elf, Chaotic Good (CR 11)
Armor Class 15
Hit Points 41 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 9 (-1)11 (+0) 10 (+0)18 (+4)
Skills Medicine +4, Persuasion +8
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 3d8-1, Ranged +9 / 3d8+5, Grapple +5

Possessions: 1500 gp. Rich purple corundum (400 gp). Violet garnet (1600 gp). Onyx (80 gp). Hematite (6 gp). Golden pearl (150 gp). Pink pearl (150 gp). Aquamarine (1600 gp). Freshwater pearl (6 gp). Brown-green garnet (150 gp).


Social Check DCs


Morgran Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a black shirt with thin violet vertical stripes and brown pants. He wears a deerstalker hat to hide his balding. His thin eyebrows rest above his beady blue eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother had invested heavily in several trade routes and wanted him to inherit them. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and money/treasure

Ideals: Professionalism, Fighting. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Guard

Voice: Thin and wheezing

Attributes [hide]

Morgran Frostbeard, Male Dwarf Ranger 9
Medium (3'11") Dwarf, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 61 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)11 (+0) 15 (+2)7 (-2)
Skills Nature +3, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1000 gp. Bloodstone (40 gp). Hematite (6 gp). Blue star sapphire (1000 gp). Tourmaline (90 gp). 1 Minor magic item.


Social Check DCs


Seebo Dunben, Male Gnome [Permalink]

Personal [hide]

Description: A 3'8" southern man, he wears skinny pants and wears a green and tan robe with the hood down. His hair is short and auburn. His eyes, though not visible through his cowl, are hazel.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born blind and as such lacked many opportunities for work. There was a wharf not far from home where he often wandered off to fish. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To be a Cook again; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Depressed, Disease. Bonds: Nature, Job. Occupation: Bookbinder

Voice: Boston accent

Attributes [hide]

Seebo Dunben, Male Gnome Wizard 14
Small (3'8") Gnome, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 78 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)14 (+2) 12 (+1)11 (+0)
Skills Athletics +5, Performance +5
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Halfling
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544444

Possessions: 4000 gp. Citrine (30 gp). Smoky quartz (30 gp). Golden yellow topaz (1000 gp). Peridot (30 gp). Zircon (30 gp). Bloodstone (30 gp). Pink pearl (150 gp). Onyx (30 gp).


Social Check DCs

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