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Advanced [show]


Eberdeb Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing the road beaten gear of a warrior. His red hair is matted, messy, and big. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a hateful person. He taunts others and blames them for his problems. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now travels the world, in search of power and loot.

Motivation: He would like to get married and retire; and he's looking for his big break

Ideals: Fighting. Flaws: Ugly, Addict, Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Marshal

Voice: Hollow voice

Attributes [hide]

Eberdeb Albaratie, Male Gnome Commoner 4
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)8 (-1) 17 (+3)16 (+3)
Skills Investigation +1, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Coral (80 gp). Moss agate (12 gp). Star rose quartz (40 gp). 1 Minor magic item.


Social Check DCs


Fenriz Enigma, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He wears his dark red hair up. His otherwise smooth face is marked with small tiny scars.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a logical person and will generally grow upset if things defy logic and science.

History: He got into the Healer business at a young age. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He ran away from his former home and has been making his living as a Healer for the past few years.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist, Logical. Bonds: Immigrant, Job, Adventurer. Occupation: Healer

Voice: Soothing and warm

Attributes [hide]

Fenriz Enigma, Male Tiefling Bard 8
Medium (6'8") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 59 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 18 (+4)11 (+0) 14 (+2)17 (+3)
Skills Perception +5, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1100 gp. White opal (600 gp). Golden yellow topaz (700 gp). Citrine (30 gp). Blue star sapphire (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Marlowe, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a robe, a symbol of the four houses of cards around his neck, and a nunchaku on his belt. His brown hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He never wears the same outfit twice, unless he absolutely has to.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When Norman reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Passionate, Artistic. Flaws: Mundane. Bonds: Military. Occupation: Banker

Voice: Scandinavian accent

Attributes [hide]

Norman Marlowe, Male Human Paladin 11
Medium (6'5") Human, Chaotic Good (CR 11)
Armor Class 10
Hit Points 103 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)16 (+3) 8 (-1)13 (+1)
Skills Performance +5
Senses Passive Perception 9
Languages Common, Elven, Goblin, Draconic
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 7000 sp. Jeweled electrum ring (3000 gp). Gold music box (2000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fivin Lathalas, Male Elf [Permalink]

Personal [hide]

Description: This southern man wears a lot of dark rich colors, with gold accents. His clothes are grease stained in places. He has a small bristly mustache and wavy golden hair. His hazel eyes lackadaisically let the world flow into them.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Fivin was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Fivin was born on a far southern island where he grew up under the tutelage of his father, an expert Barber. He moves from town to town, unable to find a place to settle.

Motivation: To be a Mayor again.

Flaws: Mundane. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Barber

Voice: Pronounces O like U

Attributes [hide]

Fivin Lathalas, Male Elf Wizard 2
Medium (4'9") Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)17 (+3) 14 (+2)15 (+2)
Skills Deception +4, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Aquan, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 370 gp. 1 Half-Plate.


Social Check DCs


Kildrak Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many brown ritualistic tattoos. He prefers to wear black pants and tee shirts. His chestnut hair is unkempt and raggedy. This green eyed westerner is not easily forgotten.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is obsessed with a lost civilization.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Poor, Adventurer. Occupation: Bowyer

Voice: Pronounces difficult words wrong

Attributes [hide]

Kildrak Caebrek, Male Dwarf Druid 7
Medium (4'0") Dwarf, Lawful Good (CR 7)
Armor Class 12
Hit Points 56 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)9 (-1) 10 (+0)13 (+1)
Skills Nature +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 10000 cp. Silver-plated steel longsword with jet jewel in hilt (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Large well-done wool tapestry (300 gp).


Social Check DCs

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