Gunter Eathalena, Male Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze. His head has been shaved. His eyes, though not visible through his cowl, are hazel.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born a particularly ugly child, much to the horror of his parents. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Gunter and his spouse have recently divorced.
Motivation: His religion dominates his actions; and he is greedy
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Rich, Religious. Occupation: Laborer
Voice: Raspy
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 71 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 16 (+3) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Kelter Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He has a moderate pudge and is not very fit. His chestnut hair is lengthy. His brown eyes dart from person to person to random spaces in the air.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: The child of northern immigrants he idolized his father. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.
Motivation: Sabotage a competitor.
Bonds: Job, Military, Immigrant, Criminal record. Occupation: Fisher
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 15)
Armor Class 13
Hit Points 83 (15d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Sylvan
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
Possessions: 1100 pp. White pearl (50 gp). Deep green spinel (50 gp). Chrysoberyl (50 gp). Chrysoberyl (50 gp). Rich purple corundum (600 gp). Fiery yellow corundum (600 gp). Moss agate (15 gp). Red garnet (50 gp). Star rose quartz (60 gp). Golden yellow topaz (200 gp). Golden yellow topaz (200 gp). Rock crystal (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Baern Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'0" when asserting himself. He sports a flattop hair cut. His eyes are gray and catlike.
Personality: Baern is depressed about a lot of things. He tends to be a nihilist. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: Marry his sister to traveling adventurers; and to unite with his sister
Ideals: Artistic. Flaws: Depressed. Bonds: Rich, Family, Religious. Occupation: Blacksmith
Voice: Sleepy voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 10 (+0) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Giant
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 210 gp.
Pelt In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, he is an attractive figure. He is generally shirtless and showing off his tattooed chest. His fur, while still mostly yellow, has prominent grey streaks. His green unseeing eyes seem to look past you.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born the only child of a wealthy merchant. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has worked as a Miner like his mother before him.
Motivation: Balancing his hectic life and new Miner responsibilities is difficult.
Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Job. Occupation: Miner
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 50 gp.
Wiggens Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He prefers to wear green pants and tee shirts. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Energy wise he seems alert and responsive.
History: He was born several months after his mother was called into army service. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 8 years.
Motivation: To be a Mercenary again; and sabotage a competitor
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Poor, Military, Job. Occupation: Shepherd
Voice: Breathy voice
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 38 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 18 (+4) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: Rock crystal (20 gp). Aquamarine (1100 gp). Jet (140 gp). Fire opal (900 gp). 1 Minor magic item.
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