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Advanced [show]


Glim Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His skin is fair and his fingers are delicate and long. His hair is brown and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to make people angry or surprised. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A freak accident while working with his Performer mother left him crippled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Brewer

Voice: Irish accent

Attributes [hide]

Glim Raulnor, Male Gnome Ranger 10
Small (3'3") Gnome, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 95 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 20 (+5)10 (+0) 12 (+1)11 (+0)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 60 pp.


Social Check DCs


Ahvain Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses well, typically a more casual-formal manner. His auburn hair and beard is wavy and long. His eyes are blue and catlike.

Personality: This man loves writing and to teach people writing more than just about anything. Energy wise he seems alert and responsive.

History: The child of southern immigrants he idolized his mother. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Seeks redemption.

Ideals: Artistic, Professionalism. Bonds: Attractive, Immigrant, Poor. Occupation: Slave Trader

Voice: Spits and sputters

Attributes [hide]

Ahvain Ray, Male Half-Elf Bard 1
Medium (5'6") Half-Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)13 (+1) 17 (+3)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 20 gp. 1 Masterwork Light steel shield.


Social Check DCs


Medrash Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears silk and lounges about seductively. His crest is scarlet and curly. His eyes are likewise red.

Personality: He has always had a great fascination with Dragonborn culture. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He is the product a well kept family trust fund and as such has never really known need. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He now mingles about in high society.

Motivation: Dragonborn compassion; and he is greedy

Flaws: Racist, Fearful. Bonds: Attractive, Immigrant, Rich. Occupation: Cook

Voice: Low rumbling, strings words together

Attributes [hide]

Medrash Chumbyxirinnish, Male Dragonborn Adept 9
Medium (6'1") Dragonborn, True Neutral (CR 9)
Armor Class 10
Hit Points 39 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)15 (+2) 15 (+2)13 (+1)
Skills Medicine +5, Performance +4
Senses Passive Perception 12
Languages Common, Giant, Druidic
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332100

Possessions: 600 gp. Rock crystal (50 gp). Rock crystal (50 gp). Blue quartz (7 gp). Amber (80 gp). Rhodochrosite (7 gp). Emerald (1500 gp).


Social Check DCs


Tricking Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses in brown turtlenecks beneath a yellow coat with green slacks, and a wedding ring on his right hand. He sports a flattop fur cut. He has gleaming, smiling hazel eyes.

Personality: He loves telling others what to do and how they should feel about things. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born several months after his mother was called into army service. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Tricking never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He has decided he is irredeemable; and a rival would like him out of the picture

Ideals: Opinionated, Gifted. Bonds: In love, Criminal record, Military. Occupation: Engraver

Voice: Slow speaker

Attributes [hide]

Tricking Wing, Male Tabaxi Bard 3
Medium (5'1") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills History +4, Religion +4
Senses Passive Perception 12
Languages Common, Gnoll, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 2000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anselm Barney, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is always cut to a buzz. He has gleaming, smiling amber eyes.

Personality: He is almost excessively polite to everyone, even when angry. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Anselm is combative with any and all who dare try his patience in the slightest.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was a soldier and died while he was still young. Anselm was left his father's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Ideals: Justice. Flaws: Shy. Bonds: Rich, Immigrant, Military. Occupation: Detective

Voice: pre-pubescent

Attributes [hide]

Anselm Barney, Male Human Druid 2
Medium (5'0") Human, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)15 (+2) 15 (+2)9 (-1)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 8000 cp. Malachite (5 gp). Red spinel (40 gp).


Social Check DCs

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