Vlorn Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He wears a fancy green suit. He carries with him a set of lances on his belt, each one with a sapphire on the hilt. His hair is always cut to a buzz. He wears a mask on his face.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a logical person and will generally grow upset if things defy logic and science.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His mother was a soldier and died while he was still young. Vlorn was left his mother's suit of armor and trained in its use and care. Now he works as a music tutor during his time off.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting, Logical, Artistic. Flaws: Emotional. Bonds: Attractive, Military. Occupation: Courier
Voice: Spanish accent
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 45 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Auran, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: Just what you see.
Bulzo Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing, and he perpetually has his halberd ready. He has a long auburn beard with little hanging trinkets. His half smiles and amber eyes are beguiling and draw you in.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Bulzo was raised in a hard working conservative environment. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Scribe job and began his own company from there.
Motivation: He has a rivalry with the Church that dominates his actions; and balancing his hectic life and new scribe responsibilities is difficult
Ideals: Fighting. Flaws: Greedy. Bonds: Attractive, Religious, Job. Occupation: Scribe
Voice: Switch between two voices
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 47 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 1000 sp. Fire opal (700 gp). Star ruby (700 gp). Black pearl (600 gp). Blue star sapphire (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zook Dunben, Male Gnome [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears red leather gloves, a red jacket, and tight pants. His auburn hair has been sun bleached extensively. His eyes are green.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not trust anyone and sleeps with one eye open.
History: He was born to loving parents in a slum to the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cook work with an outfit from a few towns over. Cook work suited him well, and with each successful project, he earned more gold and more respect from his peers. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Flaws: Insomniac, Disease, Fearful. Bonds: Job, Poor. Occupation: Cook
Voice: Aggressive tone
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 45 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 18 (+4) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Orc, Elven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Naill Netyoive, Male Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears many layers of old clothing at all times. His long white hair reaches down to his waist. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Ideals: Artistic, Joker. Flaws: Ugly, Addict. Bonds: Poor, Adventurer. Occupation: Merchant
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 13)
Armor Class 11
Hit Points 69 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 | 4 |
Possessions: 1000 pp. Lapis lazuli (11 gp). Smoky quartz (50 gp). Brown-green garnet (160 gp). Brown-green garnet (160 gp). Onyx (50 gp). Golden pearl (160 gp). Obsidian (11 gp). Violet garnet (1000 gp). Blue star sapphire (900 gp). 1 Medium magic item.
Donaar Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He sports a flattop crest cut. He has red eyes and a yellow hat with a green feather.
Personality: Confrontational and typically high on some drug or another. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 15th year, his parents were killed by a gnolls raid, leaving Donaar alone in the world. After a stint in an orphanage, he was adopted. He got away from his former life and has fallen to alcoholism.
Motivation: A deep hatred of gnolls; and someone believes him a fraud
Flaws: Addict, Disease. Bonds: Attractive, Military, Enemies. Occupation: Body Guard
Voice: Speaks with a cold
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 2000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
