Bucklal Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a cross on it. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is obsessed with finding treasure.
History: He served in the navy to pay for his family's outstanding loans. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Ideals: Disciplined. Flaws: Insane. Bonds: Rich, Adventurer, Military. Occupation: Architect
Voice: Low range voice
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 24 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 9 (-1) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp. Lapis lazuli (5 gp). Tiger eye turquoise (5 gp). 1 Minor magic item. 1 Minor magic item.
Azzakh Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is renowned for his bright black suits and hats. His rusty crest is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is harsh and unforgiving.
History: Azzakh was born with his mother's beautiful face. A few years later when the east was not economically sound they moved to his current location. He is searching for what he claims is his rightful reward.
Motivation: To be a Crown-heir again; and sabotage a competitor
Flaws: Insane, Antagonistic. Bonds: Attractive, Immigrant, Adventurer, Job. Occupation: Mason
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 69 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 18 (+4) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Terran, Orc, Halfling, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 2 | 2 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 7000 sp. Moss agate (16 gp).
Ernest Chester, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His whole body is exceptionally muscular. His silver hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born in the north. A gifted student he started as a Fortune-teller, but he got bored and became a Barrister. He struck the Barrister job and began his own company from there.
Motivation: To clean up the streets; and he is unsatisfied with his job
Ideals: Justice. Bonds: Rich, Immigrant, Guardian, Job. Occupation: Barrister
Voice: Soothing and warm
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 11)
Armor Class 13
Hit Points 61 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shivering Running, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who dresses in collared shirts and wears a proper scarf over his head, he is not a threatening figure. His white fur is braided into rings. He wears crescent spectacles with a black brim.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is frequently practicing swordplay.
History: Shivering was raised in a hard working conservative environment. Shivering was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Shivering decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He's also a talented Sage, but doesn't like to broadcast it.
Motivation: He is content; and to end his boredom
Ideals: Optimist. Flaws: Mundane. Bonds: Military, Job, Criminal record. Occupation: Healer
Voice: Sensual and smooth
Attributes [hide]
Medium (6'6") Tabaxi, True Neutral (CR 4)
Armor Class 14
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 9 (-1) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Aquan, Terran
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
Possessions: Rock crystal (20 gp). Banded agate (8 gp). Jasper (20 gp). Pink pearl (130 gp).
Ûkbûk Eastaughffe, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who wears a white vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his white boots flare out at the collars, he is not a threatening figure. His hair is white and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a ruthless business man, a trait he acquired from his mother.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is compelled to act according to his religious beliefs; and to get a good night's sleep
Ideals: Entrepeneur. Flaws: Insomniac, Disease. Bonds: Religious, Mentor. Occupation: Cartwright
Voice: Scandinavian accent
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Evil (CR 6)
Armor Class 12
Hit Points 38 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 800 gp. Onyx (50 gp). Black star sapphire (700 gp).
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