Frederick Barclay, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is well dressed, but even with his fine clothing he looks run-down. He has done his best to style his golden hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Through the years after Frederick was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Frederick's father didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Balancing his hectic life and new Weaver responsibilities is difficult; and he is wracked by social anxiety
Ideals: Artistic. Flaws: Antagonistic, Fearful, Mundane. Bonds: Job. Occupation: Weaver
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 29 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Undercommon, Draconic
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +5
Possessions: 500 gp. Alexandrite (700 gp). Lapis lazuli (7 gp).
River In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a weathered and beat up set of banded mail beneath an oversized red coat. He wears a Stetson hat to hide his balding. He wears large thick round spectacles.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is not mentally stable, and does not behave rationally; and he is compelled to act according to his religious beliefs
Ideals: Disciplined, Professionalism, Logical. Flaws: Insane. Occupation: Architect
Voice: Smooth and feminine
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 14 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 300 gp. Smoky quartz (70 gp). Rhodochrosite (13 gp). Chrysoberyl (110 gp).
Hadarai Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He is dressed in a clean blue cloak covering his clean studded leather. Beneath his clothing is a huge mess of scar tissue. He has moderate length black hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born into a rich family. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is greedy; and he wants to meet his childhood hero
Ideals: Fighting. Flaws: Insane. Bonds: Slave, Adventurer, Rich. Occupation: Stableman
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 11 (+0) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Nutae Serge, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a fancy blue suit. He has a slight overbite and is overall scrawny. He has a small bristly mustache and wavy chestnut hair. He wears a mask on his face.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He receives visions of the future at random moments
History: He got into the Server business at a young age. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Joker, Gifted, Persistence. Bonds: Attractive, Job, Rich. Occupation: Server
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Gnome, Aquan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 2000 sp. Brown-green garnet (100 gp). Sard (20 gp). Sardonyx (20 gp).
Srorthen Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he likes to wear ponchos typically of a light white in addition to tight pants. His rusty crest is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is obsessed with his god.
History: Born to a pair of adventurers, Srorthen grew up listening to his mother's many stories. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and money/treasure
Bonds: Attractive, Religious, Adventurer, Rich, Enemies. Occupation: Detective
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 17)
Armor Class 11
Hit Points 77 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 0 | 2 | 2 | 2 | 1 |
Possessions: 12000 gp. Moss agate (5 gp). Rhodochrosite (5 gp). Jade (60 gp). Tiger eye turquoise (5 gp). Eye agate (5 gp). Rhodochrosite (5 gp). Blue quartz (5 gp). Bloodstone (80 gp). Banded agate (5 gp). Aquamarine (1100 gp). Pink pearl (60 gp). Zircon (80 gp). Zircon (80 gp). Jasper (80 gp). Rose (80 gp). Malachite (5 gp). Jet (60 gp). Peridot (80 gp). Obsidian (5 gp). Blue quartz (5 gp). Red garnet (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!