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Frouse Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and usually wears his yellow robe and has his dagger always slung over his shoulder. His silver hair is heavily combed to the right. He has brown eyes and a yellow hat with a green feather.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Frouse was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. After a long history of fighting, Frouse and his spouse have recently divorced.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Religious, Poor. Occupation: Scribe

Voice: Speaks with lips pursed

Attributes [hide]

Frouse Sympony, Male Gnome Ranger 4
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 15
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 12 (+1)16 (+3) 10 (+0)12 (+1)
Skills Persuasion +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Sylvan, Celestial
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp. Brown-green garnet (40 gp). Golden yellow topaz (1100 gp). Amber (40 gp). Golden yellow topaz (1100 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Ur-Masi Addington, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears many layers of old clothing at all times. His brown hair and beard is wavy and long. He has gleaming, smiling violet eyes.

Personality: He is overprotective of those who hire his services. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His father raised him in a mountain cabin. Cursed with vampirism at a very young age, Ur-Masi has worked very hard to control his curse. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He loathes his own lifestyle.

Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Poor, Guardian, Nature. Occupation: Stylist

Voice: Jamaican accent

Attributes [hide]

Ur-Masi Addington, Male Half-Orc Aristocrat 4
Medium (5'7") Half-Orc, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)6 (-2) 12 (+1)13 (+1)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


Gerbo Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: This western man sports red clothing, slightly heavier than average wear. His clothes are grease stained in places. He keeps his long chestnut hair kept up in a rat tail. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He loves telling others what to do and how they should feel about things. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Gerbo was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Gerbo was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gerbo decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Opinionated. Flaws: Insane. Bonds: Poor, Immigrant, Criminal record. Occupation: Actor

Voice: Switch between two voices

Attributes [hide]

Gerbo Quillsharpener, Male Gnome Druid 4
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)10 (+0) 11 (+0)15 (+2)
Skills Insight +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 300 gp. 1 Masterwork Light steel shield.


Social Check DCs


John Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a grey cloak and cross-gartered black stockings. His silver hair is unkempt and raggedy. He has hazel eyes and a grey hat with a black feather.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has all his life been fascinated with writing.

History: The child of a Map Maker, who enjoyed hunting, John was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has never given up on his writing dream.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he has decided he is irredeemable

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Farmer

Voice: Aggressive tone

Attributes [hide]

John Ariessus, Male Half-Elf Paladin 2
Medium (5'11") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills Deception +4, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 270 gp. 2 Tanglefoot bags.


Social Check DCs


Rimmon Music, Male Tiefling [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor. He carries with him a set of swords on his belt, each one with a amethyst on the hilt. His white hair is long and unkept. His red eyes peer out from beneath his broad black hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised in a mountains tribe. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He has worked as a Jeweler like his mother before him.

Motivation: To be a Scribe again.

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Nature. Occupation: Jeweler

Voice: Nasally tone

Attributes [hide]

Rimmon Music, Male Tiefling Aristocrat 8
Medium (5'1") Tiefling, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 34 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 9 (-1)15 (+2) 11 (+0)16 (+3)
Skills Animal Handling +3, Stealth +7
Senses Passive Perception 10
Languages Common, Abyssal, Infernal
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4

Possessions: 150 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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