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NPC Generator

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Advanced [show]


Elegant In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears rags and sports a simple walking cane. His red fur is long and unkept. He tend to wears goggles to shield his eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: When he was but 7 years old his parents immigrated from the north. Because his mother participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he has a rivalry with the church that dominates his actions

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Religious, Immigrant, Enemies. Occupation: Doctor

Voice: Gruff and masculine

Attributes [hide]

Elegant In the Wind, Male Tabaxi Wizard 14
Medium (6'9") Tabaxi, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 39 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)9 (-1) 17 (+3)11 (+0)
Skills Intimidation +5, Nature +4
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 4000 gp. Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Finely wrought small gold bracelet (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Old masterpiece painting (2100 gp).


Social Check DCs


Arannis Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears tattered old clothes. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is still thick. His fierce brown eyes like to dwell on things.

Personality: Arannis hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He can't help but pocket interesting objects he comes across

History: He was raised in a island tribe. He was taken from his home at a very young age. Being a Banker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Artistic. Flaws: Ugly. Bonds: Slave, Criminal record, Nature. Occupation: Banker

Voice: Spits words with contempt

Attributes [hide]

Arannis Woods, Male Half-Elf Ranger 5
Medium (5'4") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)11 (+0) 16 (+3)11 (+0)
Skills History +3, Intimidation +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. Old masterpiece painting (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Black velvet mask with numerous citrines (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anverth Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a long, red cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'8" when asserting himself. His blonde hair is cut jaggedly and amateurishly. He has gleaming, smiling gray eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: He got into the Fortune-teller business at a young age. Like his mother and his brother before him, after school he went straight into learning to become a Fortune-teller. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A rival would like him out of the picture; and he has money and likes to spend it

Flaws: Insomniac, Racist. Bonds: Job, Rich, Criminal record. Occupation: Fortune-teller

Voice: Strong lisp

Attributes [hide]

Anverth Fabblestabble, Male Gnome Druid 4
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)18 (+4) 12 (+1)13 (+1)
Skills Nature +6, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Terran, Sylvan, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 100 gp. 1 Chain shirt. 1 Breastplate. 1 Banded mail.


Social Check DCs


Ralf Kent, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this northern man is dressed in earthy colors with a brown and black handkerchief worn on his right side. He wears a colorful flower in his chestnut hair. His hazel eyes are passionate and lively.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is skeptical of what others tell him and is slow to trust.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Roofer arts, while his mother instructed him in etiquette, music and courtly manner. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and wants to have a good time and be beloved

Ideals: Athletic, Optimist. Flaws: Shy. Bonds: Attractive, Rich, Mentor. Occupation: Roofer

Voice: growls and snarls, animalistic

Attributes [hide]

Ralf Kent, Male Human Adept 10
Medium (5'4") Human, Lawful Evil (CR 10)
Armor Class 11
Hit Points 48 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)13 (+1) 14 (+2)11 (+0)
Skills Acrobatics +5, Performance +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433210

Possessions: 700 gp. A roughly beaten golden orb (180 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). Cloth of gold vestments (180 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Tod Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His tied-back hair is brown. This green eyed westerner is not easily forgotten.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born at the edge of vast island. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tod fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He loathes his own lifestyle; and money/treasure

Ideals: Philantrophist, Fighting. Flaws: Ugly, Depressed. Bonds: Rich, Nature. Occupation: Roofer

Voice: Draws out vowels

Attributes [hide]

Tod Fatrabbit, Male Halfling Bard 6
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 42 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)11 (+0) 13 (+1)16 (+3)
Skills Deception +6, Religion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 500 gp. Old masterpiece painting (1600 gp). Old masterpiece painting (1600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Sapphire pendant on gold chain (900 gp).


Social Check DCs

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