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Advanced [show]


Oppleby Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: This northern man wears tight fitting clothing which further accentuates his frame. His clothes are grease stained in places. He sports a long blonde beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Oppleby enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Oppleby was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Like his father and his sister before him, after school he went straight into learning to become a Carter. He moves from town to town, unable to find a place to settle.

Motivation: Expand his business; and wants to open a new tavern

Flaws: Antagonistic, Hedonist. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Carter

Voice: Tuts and clicks tongue

Attributes [hide]

Oppleby Bafflestone, Male Gnome Warlock 5
Small (3'7") Gnome, True Neutral (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)11 (+0) 12 (+1)15 (+2)
Skills Athletics +5, Deception +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: Just what you see.


Social Check DCs


Gale Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally well dressed albeit a few years behind the times. His beige fur is knotted and matted. His blue eyes dart from person to person to random spaces in the air.

Personality: Aggressive, abrasive, and angry, Gale embodies much of what other species detest in the Tabaxis. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born the only child of a wealthy merchant. Gale was born on a far eastern island where he grew up under the tutelage of his mother, an expert Adventurer. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Antagonistic, Depressed. Bonds: Attractive, Immigrant. Occupation: Adventurer

Voice: Nasally tone

Attributes [hide]

Gale Shoe, Male Tabaxi Wizard 2
Medium (5'0") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)16 (+3) 14 (+2)13 (+1)
Skills Acrobatics +2, Athletics +1
Senses Passive Perception 12
Languages Common, Gnoll, Draconic, Halfling
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 230 gp.


Social Check DCs


Cimer Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a large pastel jacket. His hair is purple and curly. He has white eyes and a pastel hat with a yellow feather.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. As long as the job gets done he does not care how it got done.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Cimer took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cimer fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants revenge against giants

Ideals: Passionate, Professionalism, Gifted, Fighting. Bonds: Enemies. Occupation: Sellsword

Voice: Australian accent

Attributes [hide]

Cimer Sanity, Male Tiefling Warrior 3
Medium (5'0") Tiefling, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)13 (+1) 12 (+1)11 (+0)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Breastplate. 1 Masterwork studded leather. 1 Darkwood Buckler.


Social Check DCs


Azdûsh Cumberbatch, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears an entirely white suit with brown socks and a vest with buckled shoes. His whole body is exceptionally muscular. He has a very tight haircut. He is baby faced.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Aristocrat school at a young age so that he could practice his martial talents. He has dedicated himself to building a better world.

Motivation: He feels kind of lost in life.

Ideals: Gifted. Flaws: Depressed. Bonds: Immigrant, Has a crush, Adventurer. Occupation: Merchant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Azdûsh Cumberbatch, Male Half-Orc Aristocrat 1
Medium (5'4") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)11 (+0) 14 (+2)11 (+0)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4

Possessions: 5000 cp. 1 Masterwork Common Melee.


Social Check DCs


Vlorn Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a long, violet cloak. His hair is long and white with streaks of brown, and is pulled back with small violet clips. His beard is brown, braided, and well cared for. His eyes are amber.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to a criminal king-pin and mafia family He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has built up a small fortune and can afford his own way.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a deep hatred of orcs

Flaws: Insomniac. Bonds: Criminal record, Job, Rich, Enemies. Occupation: Spice Merchant

Voice: Old Prospector

Attributes [hide]

Vlorn Warmwater, Male Halfling Monk 6
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 47 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 19 (+4)13 (+1) 10 (+0)17 (+3)
Skills Stealth +6, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 sp. 1 Full Plate. 1 Chain shirt. 1 Full Plate.


Social Check DCs

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