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NPC Generator

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Advanced [show]


Odorr Cooper, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his hand crossbow. He carries a battered quarterstaff and tarnished hand crossbow as well. His tied-back hair is white. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odorr fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the north; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Emotional. Bonds: Attractive. Occupation: Navigator

Voice: Low range voice

Attributes [hide]

Odorr Cooper, Male Half-Orc Druid 3
Medium (6'4") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)8 (-1) 17 (+3)11 (+0)
Skills Persuasion +2
Senses Passive Perception 13
Languages Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 300 gp.


Social Check DCs


Shivering Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man typically wears brown cloth garments or leather armor. His clothes are grease stained in places. His cinnamon fur is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: He snorts whenever he laughs or is feeling confident. He invites people to come help in his community garden.

History: A powerful slaver made him what he is. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist. Bonds: Poor, Immigrant, Mentor, Adventurer. Occupation: Barrister

Voice: Soft and melodious

Attributes [hide]

Shivering Fang, Male Tabaxi Warlock 9
Medium (6'1") Tabaxi, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 65 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)17 (+3) 11 (+0)12 (+1)
Skills History +6, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Abyssal
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222200

Possessions: 3000 sp. Alexandrite (200 gp). Amethyst (80 gp). Blue sapphire (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kellen Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a well pressed and immaculate suit (or dress). His red hair, when down, is lengthy. His ears are large.

Personality: He speaks before he thinks and is too direct. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His parents enrolled him in a Warrior school at a young age so that he could practice his martial talents. He was granted martial powers by his dying brother.

Motivation: His religion dominates his actions; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Ugly, Impulsive. Bonds: Religious. Occupation: Gardener

Voice: Low and grunting

Attributes [hide]

Kellen Albaratie, Male Gnome Warrior 14
Small (3'6") Gnome, Lawful Evil (CR 14)
Armor Class 14
Hit Points 99 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)12 (+1) 10 (+0)17 (+3)
Skills Acrobatics +8, History +6
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +6

Possessions: 5000 gp. Rhodochrosite (15 gp). Jasper (30 gp). Red garnet (140 gp). Smoky quartz (30 gp). Moss agate (15 gp). Aquamarine (500 gp). Golden pearl (140 gp). Banded agate (15 gp). Chrysoberyl (140 gp). Iolite (30 gp). Eye agate (15 gp). Smoky quartz (30 gp). Blue sapphire (500 gp). Citrine (30 gp). Deep blue spinel (500 gp). Fire opal (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Harvest In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right arm. He is dressed in an above average manner. His orange fur is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Flattery will make him almost putty in your hands.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels kind of lost in life; and he's repulsed by the pc

Flaws: Antagonistic, Selfish. Bonds: Attractive. Occupation: Banker

Voice: Voice breaks

Attributes [hide]

Harvest In the Wind, Male Tabaxi Sorcerer 12
Medium (6'6") Tabaxi, Chaotic Good (CR 12)
Armor Class 13
Hit Points 54 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)13 (+1) 13 (+1)14 (+2)
Skills Athletics +6, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 3000 gp. Brass mug with jade inlays (100 gp). Jeweled electrum ring (8000 gp). Silver comb with moonstones (600 gp). Large well-done wool tapestry (100 gp). An abacus with copper, silver and gold markers (50 gp). An abacus with copper, silver and gold markers (50 gp). 1 Minor magic item.


Social Check DCs


Flogg Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a blue collared shirt and white pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He carries a battered whip and tarnished lance as well. His white hair is matted, messy, and big. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. The war was a terrible time for him, and Flogg does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his father was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Flogg fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Ideals: Fighting, Joker. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Slave Trader

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Flogg Gentry, Male Half-Orc Aristocrat 7
Medium (6'9") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 72 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)10 (+0) 13 (+1)11 (+0)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: Deep blue spinel (1200 gp). Jet (40 gp).


Social Check DCs

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