Gerald Ryland, Male Human [Permalink]
Personal [hide]
Description: He wears a white coat over a green low-cut shirt, and a deerstalker hat upon his head. He carries with him a set of lances, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has no hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Sold as a small child to a slaver, Gerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Gerald and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Emotional, Antagonistic. Bonds: Mentor. Occupation: Assassin
Voice: High pitched, excited
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 11)
Armor Class 10
Hit Points 62 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: Pink pearl (160 gp). Brown diamond (7000 gp). Chrysoprase (50 gp). Freshwater pearl (9 gp). Tiger eye turquoise (9 gp). Pink pearl (160 gp). Deep blue spinel (500 gp). Deep blue spinel (500 gp). Carnelian (50 gp). Fire opal (1600 gp).
Tod Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a fine chain shirt which he covers with red colored cloaks and clothing. His hair is black, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Scribe father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Shy, Impulsive, Disease. Bonds: Attractive. Occupation: Cartwright
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 61 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 9 (-1) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Druidic, Infernal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Medrash Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged man wears professional attire, and a wedding ring on his left hand. His rusty crest is knotted and matted. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: Medrash wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Medrash was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love; and marry his brother to traveling adventurers
Ideals: Disciplined, Opinionated. Bonds: Attractive, In love, Poor. Occupation: Mortician
Voice: Scandinavian accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 18)
Armor Class 13
Hit Points 159 (18d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +7 / 5d6+1, Ranged +9 / 5d6+3, Grapple +3
Possessions: 18000 gp. Black star sapphire (1200 gp). Deep green spinel (80 gp). Sardonyx (50 gp). Zircon (50 gp). Bloodstone (50 gp). Chalcedony (50 gp). Black pearl (1200 gp). Tiger eye turquoise (9 gp). Pink pearl (80 gp). Jasper (50 gp). Red-brown spinel (80 gp). Freshwater pearl (9 gp). Rose (50 gp). Brown-green garnet (80 gp). Black opal (1200 gp). Red-brown spinel (80 gp). Amber (80 gp). Fire opal (1200 gp). Rhodochrosite (9 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Shadow In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a blue cloak and cross-gartered white stockings. His orange fur is long and unkept. He has several tiny emerald earrings on each ear.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is afraid of women and trembles around them
History: He was born in the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Detective work with an outfit from a few towns over. Detective work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business; and sabotage a competitor
Flaws: Ugly, Shy. Bonds: Immigrant, Rich, Job. Occupation: Detective
Voice: pre-pubescent
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Evil (CR 14)
Armor Class 12
Hit Points 85 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 gp. Malachite (5 gp). Jade (150 gp). Deep green spinel (150 gp). Azurite (5 gp). Aquamarine (1300 gp). Jasper (70 gp). Red garnet (150 gp). Brown-green garnet (150 gp). 1 Minor magic item. 1 Minor magic item.
Sindri Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'6". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is blonde and curly. This violet eyed westerner is not easily forgotten.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He pushes his goals aggressively. He is also a coward if confronted.
History: The child of western immigrants he idolized his father. A few years later when the east was not economically sound they moved to his current location. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break.
Ideals: Passionate. Flaws: Fearful. Bonds: Immigrant, Adventurer. Occupation: Priest
Voice: Strong lisp
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 25 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 800 sp.
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Their contribution stands as a beacon of hope for all adventurers!
