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NPC Generator

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Advanced [show]


Aramil Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many tan ritualistic tattoos. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. His black hair is kept up in a ponytail inside a feathered hat. His otherwise smooth face is marked with small tiny scars.

Personality: Cocky and sure of himself, he believes he is the best Seamstress born in the past three hundred years. He is an amazing painter.

History: Aramil was born with his father's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aramil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing his hectic life and new Seamstress responsibilities is difficult.

Ideals: Gifted, Fighting. Bonds: Job, Attractive. Occupation: Seamstress

Voice: French accent

Attributes [hide]

Aramil Siannodel, Male Half-Elf Druid 1
Medium (5'0") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)11 (+0) 14 (+2)10 (+0)
Skills Nature +2, Stealth +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 700 sp. Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Wobbles Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a weathered and beat up set of banded mail beneath an oversized white coat. He has no hair. He wears a mask on his face.

Personality: He is fixated on the number 18. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also is a firm believer in the manly ideal.

History: Wobbles hails from a village terrorized by giants. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and he wants revenge against giants

Flaws: Ugly, Insane, Impulsive. Bonds: Enemies. Occupation: Apothecary

Voice: Cold and demanding tone

Attributes [hide]

Wobbles Cobblelob, Male Gnome Warrior 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)13 (+1) 13 (+1)11 (+0)
Skills Stealth +5
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 7000 cp. 1 Minor magic item.


Social Check DCs


Ernest Dalton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He tends to wear a brown poncho over his likewise colored trousers and shirt. Beneath his clothing is a huge mess of scar tissue. He is bald on top and has large auburn tufts of hair around his ears. His hazel eyes lackadaisically let the world flow into them.

Personality: He is overprotective of those who hire his services. He is able to make almost anything out of random pieces of junk.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Ernest took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and he seems to be bored by most things

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Slave, Guardian. Occupation: Jeweler

Voice: Prounounces S like Z

Attributes [hide]

Ernest Dalton, Male Human Fighter 11
Medium (5'10") Human, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 72 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)16 (+3) 17 (+3)14 (+2)
Skills Insight +7, Nature +7
Senses Passive Perception 13
Languages Common, Druidic, Draconic, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Conway, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is always cut to a buzz. His fierce violet eyes like to dwell on things.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born on a small isolated farm. Alex liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Being a Herbalist kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day

Ideals: Athletic. Flaws: Insane. Bonds: Poor, Nature, Criminal record. Occupation: Herbalist

Voice: pre-pubescent

Attributes [hide]

Alex Conway, Male Half-Elf Cleric 5
Medium (5'1") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)11 (+0) 14 (+2)17 (+3)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 400 gp. Rock crystal (40 gp).


Social Check DCs


Quarethon Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He very much looks the part of a Apothecary. Beneath his clothing is a huge mess of scar tissue. His silver crest is slicked back into a classic pompadour. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Quarethon was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Apothecary work with an outfit from a few towns over. Apothecary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: To be a Shipwright again; and wants to open a new tavern

Flaws: Ugly, Antagonistic, Forgetful. Bonds: Job, Slave. Occupation: Apothecary

Voice: Indian accent

Attributes [hide]

Quarethon Ghaallixirn, Male Dragonborn Warrior 9
Medium (6'7") Dragonborn, Lawful Evil (CR 9)
Armor Class 13
Hit Points 54 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 10 (+0)15 (+2) 14 (+2)15 (+2)
Skills Investigation +5
Senses Passive Perception 12
Languages Common, Gnoll, Gnome
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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