Eldon Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears a colorful flower in his blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Eldon hails from a village terrorized by dire rats. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Stableman for the past few years.
Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of dire rats
Ideals: Justice. Flaws: Shy. Bonds: Attractive, Enemies, Job. Occupation: Stableman
Voice: Scottish accent
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 13 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 15 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4
Possessions: 600 gp.
Rurik Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many green ritualistic tattoos. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His auburn hair is cut jaggedly and amateurishly. His otherwise smooth face is marked with small tiny scars.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a great chef.
History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To share knowledge with the world; and he's repulsed by the pc
Ideals: Gifted, Entrepeneur, Logical. Flaws: Antagonistic, Disease. Occupation: Assassin
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 260 gp. Silver comb with moonstones (500 gp). Old masterpiece painting (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp).
Dagger Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears very tight pants and wife beaters, though occasionally he sports a grey coat. His red fur is matted, messy, and big. His face is scarred and worn.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's repulsed by the PC; and to reunite with his old friends
Ideals: Impeccable, Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Animal Trainer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 11 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Megged Thackeray, Male Half-Orc [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a very tight haircut. His face is covered beneath a completely black helmet.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Megged was raised in a hard working conservative environment. A gifted student he started as a Roofer, but he got bored and became a Sculptor. He has achieved small success as a Sculptor.
Motivation: Sabotage a competitor; and to be a roofer again
Ideals: Philantrophist. Flaws: Ugly, Forgetful. Bonds: Job. Occupation: Sculptor
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Good (CR 14)
Armor Class 11
Hit Points 102 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 6 (-2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
Possessions: 300 pp. Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). Gold cup set with emeralds (2000 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). Gold and ruby ring (2000 gp). Solid gold idol (1100 gp). Golden circlet with four aquamarines (4000 gp). A necklace of small pink pearls (4000 gp). A delicate silver chain set with a tourmaline (40 gp).
Howard Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His tied-back hair is silver. His green unseeing eyes seem to look past you.
Personality: His tongue was cut out and he uses sign language. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born in the east, but his parents moved at a very young age to the south. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he's repulsed by the pc
Flaws: Disease, Antagonistic. Bonds: Rich, Immigrant, Debt. Occupation: Map Maker
Voice: Creaky witch voice
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 7)
Armor Class 14
Hit Points 40 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 13 (+1) | 18 (+4) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Draconic, Terran, Dwarven
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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