Wobbles Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: He dresses in blue turtlenecks beneath a red coat with tan slacks. He is physically well-built. With bright chestnut hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.
Personality: He acts crazy and hedonistic. He always tries to repair and not replace. It was this mentality that drove him into the Fisher business.
History: Wobbles was born in the east. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has recently gotten a pet goose that steals things from people.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Persistence, Fighting. Flaws: Hedonist. Bonds: Criminal record, Job. Occupation: Fisher
Voice: Switch between two voices
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 14)
Armor Class 14
Hit Points 92 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 15 (+2) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 2 | 1 | 1 | 0 |
Possessions: 3000 gp. Embroidered and bejeweled glove (3000 gp). Cloth of gold vestments (130 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Medium magic item.
Halimath Amastacia, Male Elf [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries a battered ceremonial dagger and tarnished glaive as well. He has shaved his head bald. He wears an eyepatch.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: A powerful wizard made him what he is. Through the years after Halimath was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Halimath's father didn't care for him much, and the feeling was mutual. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Halimath fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting. Flaws: Ugly, Sensitive, Antagonistic. Bonds: Mentor. Occupation: Hunter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 30 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 11 (+0) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +8 / 4d4+4, Ranged +7 / 4d4+3, Grapple +4
Possessions: 800 pp. Sard (50 gp). Coral (80 gp). Rich purple corundum (900 gp). Deep blue spinel (1200 gp). Amber (80 gp). Golden yellow topaz (1200 gp). Star ruby (900 gp). Peridot (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Everard Hanali, Male Half-Elf [Permalink]
Personal [hide]
Description: He usually wears his white robe and has his sickle always slung over his shoulder, and he perpetually has his sickle ready. His red hair is still thick. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: His tongue was cut out and he uses sign language. He is a logical person and will generally grow upset if things defy logic and science.
History: From birth he was tutored by a cruel and relentless mentor. He dropped out of school before completing his studies. He has since lost track of the people in his past.
Motivation: Marry his brother to traveling adventurers; and regain custody of his daughter
Ideals: Fighting, Logical. Flaws: Disease. Bonds: Mentor, Family. Occupation: Seamstress
Voice: Smooth and feminine
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 16 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Dwarven, Ignan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Red spinel (160 gp). White pearl (160 gp). White pearl (160 gp). 1 Breastplate. 1 Half-Plate. 1 Breastplate. 1 Half-Plate.
Gorgûm Altham, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears baggy brown pantaloons and a blue scarf. His blonde hair is drawn into a tight pony tail with a clover scrunchie. His eyes are likewise green.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. Around other people he will do his best to conceal his emotions and appear jolly.
History: He comes from a rich northern family. Gorgûm was born on a far northern mountains where he grew up under the tutelage of his father, an expert Ruler. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He would like to get married and retire; and a deep hatred of dire rats
Flaws: Shy. Bonds: Enemies, Rich, Immigrant, Has a crush. Occupation: Ruler
Voice: American accent
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 26 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.
Stannor Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He is physically well-built. His hair is always cut to a buzz. He has several tiny ruby earrings on each ear.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Through the years after Stannor was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Stannor's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and he's repulsed by the pc
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Rich, Mentor. Occupation: Server
Voice: Rolls R's
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 45 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Aquan
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
Possessions: 400 gp. 1 Minor magic item.
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