Dayereth Horineth, Male Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, tan cloak. His blonde hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He likes to make people angry or surprised. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born at the edge of vast forest. Through the years after Dayereth was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Dayereth's mother didn't care for him much, and the feeling was mutual. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To unite with his brother; and regain custody of his daughter
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: In love, Nature, Family. Occupation: Navigator
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 14000 cp. 1 Masterwork Light steel shield. 1 Chain shirt.
Taklinn Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'4" western man, he wears light armors faded through time and improper care. He wears a top hat to hide his balding. He has gleaming, smiling green eyes.
Personality: He is overprotective of those who hire his services. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Farmer and found it very stressful. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Expand his business; and to be a bricklayer again
Flaws: Disease, Secretive. Bonds: Guardian, Job. Occupation: Farmer
Voice: Farmer accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 61 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 200 pp. A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). Old masterpiece painting (1600 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). A delicate brass dragon egg (20 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). Gold music box (1000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp).
Jabbie Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and prefers to wear blue clothing when he does not wear armor. His skin is also unnaturally pale. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born to a pair of adventurers, Jabbie grew up listening to his mother's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To pay off his debts; and he's repulsed by the pc
Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Debt. Occupation: Scribe
Voice: French accent
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 46000 sp. Violet garnet (500 gp). Malachite (9 gp). Red garnet (110 gp). Silver pearl (110 gp).
Paggen Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a simple green robe with brown stripes complete with hood. He wears a small hat to hide his balding. His eyes are gray and he is always smoking a pipe.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: His parents moved while he was still in utero so he is the first generation to be born here. His father had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.
Motivation: To clean up the streets; and he has money and likes to spend it
Ideals: Justice. Flaws: Fearful. Bonds: Immigrant, Rich, Guardian. Occupation: Locksmith
Voice: Whispers
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 16 (+3) | 16 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Giant, Dwarven, Druidic
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 26000 cp. 1 Minor magic item.
Aust Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: This man is very fat, and likes to wear grey tank tops with green pants. His chestnut hair is long and unkept. He tend to wears goggles to shield his eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a bit of a xeno-phobe, disliking non-Elves.
History: Aust was born the youngest of three triplets. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has been saving his money to try and buy his sister's freedom.
Motivation: An old rival family wants him found; and wants to raise his children well
Ideals: Gifted. Flaws: Ugly, Racist, PTSD. Bonds: Family. Occupation: Miner
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 300 sp. Red-brown spinel (40 gp). Amethyst (40 gp). Jasper (30 gp). 1 Superior lock.
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Their contribution stands as a beacon of hope for all adventurers!