Bathin Despair, Male Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a grey coat over a brown low-cut shirt, and a feathered hat upon his head. He has moderate length white hair. His silver eyes dart around the room hyper actively observing anyone and anything.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's looking for his big break; and he is unsatisfied with his job
Flaws: Ugly. Bonds: Poor, Enemies, Job, Adventurer. Occupation: Apothecary
Voice: Excited and jittery
Attributes [hide]
Medium (6'8") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 10 (+0) | 18 (+4) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal, Giant, Infernal, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 6000 cp. Silver-plated steel longsword with jet jewel in hilt (300 gp).
Radomir Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He wears long strands of jet and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of kukris on his belt, each one with a jet on the hilt. His hair is auburn, silky, and of moderate length. His eyes are amber.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Radomir was born with his father's beautiful face. He has chosen to use the inheritance that was left to him frivolously. He has gone from town to town working and never settling down anywhere, but has fallen for a local Miller. He hasn't told them the truth, but wants to settle down with them.
Motivation: He feels the way he acts is they only way to get by in the world; and he would like to get married and retire
Ideals: Fighting, Impeccable. Bonds: Rich, Attractive, Has a crush. Occupation: Blacksmith
Voice: Uses sign language
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 36 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
Possessions: 2000 gp. Fiery yellow corundum (1100 gp). Azurite (8 gp). 1 Minor magic item.
Oren Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: He likes to wear green tank tops with blue pants. His long blonde hair is drawn into a two foot long braid. His eyes are violet and catlike.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was raised in a desert tribe. There was a wharf not far from home where he often wandered off to fish. He is searching for what he claims is his rightful reward.
Motivation: Many illithids want him driven away; and a deep hatred of illithids
Ideals: Justice. Flaws: Emotional. Bonds: Nature, Adventurer, Enemies. Occupation: Servant
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 16)
Armor Class 12
Hit Points 101 (16d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Halfling, Gnoll, Undercommon
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +6
Possessions: 1000 gp. Blue star sapphire (1000 gp). Hematite (4 gp). Moss agate (4 gp). Peridot (40 gp). Jasper (40 gp). Banded agate (4 gp). Star rose quartz (40 gp). Red garnet (100 gp). Coral (100 gp). Banded agate (4 gp). Bloodstone (40 gp). Black pearl (1600 gp). Golden yellow topaz (1600 gp). Freshwater pearl (4 gp). Fire opal (1000 gp). Chrysoprase (40 gp). Chrysoberyl (100 gp). Emerald (1000 gp). Smoky quartz (40 gp). Chrysoprase (40 gp). Jasper (40 gp). Deep blue spinel (1600 gp). Deep blue spinel (1600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Akmen Caution, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears white leather gloves, a white jacket, and tight pants, and sports empty pouches on his belt. His chestnut hair is matted, messy, and big. He has a dull look in his white eyes.
Personality: Stoic and calm, he prefers to meditate than take action. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Akmen was born the youngest of three triplets. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has since lost track of the people in his past.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and to unite with his brother
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Family, Enemies. Occupation: Apothecary
Voice: Sleepy voice
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Evil (CR 17)
Armor Class 9
Hit Points 108 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 5d4+1, Ranged +5 / 5d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 0 | 2 | 2 | 2 | 1 |
Possessions: 8000 gp. Aquamarine (1000 gp). Freshwater pearl (15 gp). Onyx (50 gp). Lapis lazuli (15 gp). Rose (50 gp). Black star sapphire (900 gp). Jet (70 gp). Brown-green garnet (70 gp). Eye agate (15 gp). Rhodochrosite (15 gp). Silver pearl (70 gp). Tiger eye turquoise (15 gp). Jade (70 gp). Smoky quartz (50 gp). Amber (70 gp). Star rose quartz (50 gp). Violet garnet (1000 gp). Sardonyx (50 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Edge Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'2" and muscular, this southern man is constantly adorned with expensive silk clothing, often dyed in bright blue and tan, and wears rings and necklaces with large, colorful gems. His lavender fur is slicked back into a classic pompadour. His half smiles and copper eyes are beguiling and draw you in.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: He comes from a rich southern family. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Wants to work out more often; and he has money and likes to spend it
Ideals: Athletic, Artistic. Bonds: Rich, Attractive, Enemies, Family. Occupation: Stableman
Voice: Soothing and warm
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 5)
Armor Class 13
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 6000 sp. Black pearl (1400 gp).
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Their contribution stands as a beacon of hope for all adventurers!
