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NPC Generator

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Advanced [show]


Hugh Barclay, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. With a patchy brown beard and wild brown hair. His eyes are a pleasant hazel.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He got into the Dilettante business at a young age. He worked as a nervous Dilettante and found it very stressful. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and wants to open a new tavern

Ideals: Optimist. Flaws: Impulsive. Bonds: Rich, Job, In love. Occupation: Dilettante

Voice: Smooth and feminine

Attributes [hide]

Hugh Barclay, Male Human Rogue 1
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)8 (-1) 12 (+1)14 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 6000 cp. Lapis lazuli (7 gp).


Social Check DCs


Flame In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears loose pants and a collared shirt complete with sweater beneath his coat. His yellow fur is greasy and uncared for. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a habit of throwing himself into exceedingly dangerous situations.

History: Flame was raised in a hard working conservative environment. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He became a Layabout soon after.

Motivation: To be a Brewer again.

Ideals: Opinionated. Flaws: Ugly, Impulsive. Bonds: Job, Religious. Occupation: Layabout

Voice: Booming voice

Attributes [hide]

Flame In the Wind, Male Tabaxi Rogue 5
Medium (6'2") Tabaxi, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)16 (+3) 11 (+0)14 (+2)
Skills Arcana +6, Religion +6
Senses Passive Perception 10
Languages Common, Druidic, Dwarven, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 500 gp.


Social Check DCs


Bharash Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a long, blue, dusty cloak. His brass crest is knotted and matted. His gold eyes lackadaisically let the world flow into them.

Personality: Abrasive and pushy, he has a hard time making friends. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a pair of adventurers, Bharash grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor, Adventurer. Occupation: Sculptor

Voice: Deep voice with rolling R's

Attributes [hide]

Bharash Raghthroknaar, Male Dragonborn Fighter 14
Medium (6'1") Dragonborn, Chaotic Good (CR 14)
Armor Class 11
Hit Points 99 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)14 (+2) 16 (+3)12 (+1)
Skills Arcana +7, History +7
Senses Passive Perception 13
Languages Common, Undercommon, Auran
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Balam Dare, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a well pressed and immaculate suit (or dress). He has moderate length chestnut hair. He has a dull look in his black eyes.

Personality: He dislikes all the random violence that takes place in the north. He is used to getting what he wants. In part because he is a meticulous planner.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was granted psionic powers by his dying sister.

Motivation: He's looking for his big break; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Athletic, Pacifist, Professionalism, Gifted. Bonds: Debt. Occupation: Unemployed

Voice: Sleepy voice

Attributes [hide]

Balam Dare, Male Tiefling Monk 14
Medium (6'5") Tiefling, True Neutral (CR 14)
Armor Class 12
Hit Points 62 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)9 (-1) 12 (+1)20 (+5)
Skills Investigation +4, Performance +10
Senses Passive Perception 11
Languages
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2

Possessions: 2000 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). Silver chalice with lapis lazuli gems (170 gp). Fire opal pendant on a fine gold chain (600 gp). Jeweled anklet (4000 gp).


Social Check DCs


Efferil Ariessus, Male Elf [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is muscular with a powerful set of arms. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Efferil was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He used his abilities to travel the world and help people.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur, Philantrophist, Gifted. Bonds: Poor, Adventurer. Occupation: Bather

Voice: Low and grunting

Attributes [hide]

Efferil Ariessus, Male Elf Rogue 3
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)12 (+1) 9 (-1)13 (+1)
Skills Acrobatics +6, Persuasion +3
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +3

Possessions: Just what you see.


Social Check DCs

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