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NPC Generator

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Advanced [show]


Zâthra Middleton, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, and carries ceremonial daggers. His hair is greying and his face has many wrinkles. His blue eyes peer out from beneath his small white hat.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a criminal king-pin and mafia family His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Zâthra and his spouse have recently divorced.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record. Occupation: Fisher

Voice: Scratchy, weak

Attributes [hide]

Zâthra Middleton, Male Half-Orc Barbarian 14
Medium (5'4") Half-Orc, True Neutral (CR 14)
Armor Class 12
Hit Points 136 (14d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 18 (+4)14 (+2) 14 (+2)10 (+0)
Skills Insight +7, Stealth +7
Senses Passive Perception 12
Languages Common, Orc, Dwarven, Celestial
Attacks Melee +9 / 4d6+4, Ranged +7 / 4d6+2, Grapple +4

Possessions: A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). Brass mug with jade inlays (600 gp). Golden circlet with four aquamarines (6000 gp). Solid gold idol (400 gp). A necklace of small pink pearls (6000 gp). Fire opal pendant on a fine gold chain (1700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Gold and topaz bottle stopper cork (700 gp). Large well-done wool tapestry (600 gp). Solid gold idol (400 gp). Embroidered and bejeweled glove (3000 gp).


Social Check DCs


Gilbert Gresham, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His skin is also unnaturally pale. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. His eyes are likewise gray.

Personality: He is irascible and easily irritated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A powerful slaver made him what he is. Gilbert liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has dedicated himself to building a better trade route.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Mentor, Nature. Occupation: Crown-heir

Voice: Irish accent

Attributes [hide]

Gilbert Gresham, Male Human Expert 6
Medium (6'3") Human, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)14 (+2) 14 (+2)13 (+1)
Skills Animal Handling +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Abyssal, Aquan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Allerton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He is dressed in an above average manner. He sports a flattop hair cut. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to make people angry or surprised. He can't help but pocket interesting objects he comes across

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ralf grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ralf. Being a Mortician kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable.

Flaws: Addict, Antagonistic. Bonds: Attractive, Criminal record. Occupation: Mortician

Voice: Laughs frequently while speaking

Attributes [hide]

Ralf Allerton, Male Human Wizard 1
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)17 (+3) 8 (-1)13 (+1)
Skills Medicine +1, Religion +5
Senses Passive Perception 9
Languages Common, Celestial, Giant, Ignan
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: Just what you see.


Social Check DCs


Norman Stafford, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his black hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: His tongue was cut out and he uses sign language. He is a font of random trivia from the lore and stories he has discovered

History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Logical. Flaws: Disease. Occupation: Spy

Voice: Speaks with back of mouth

Attributes [hide]

Norman Stafford, Male Human Wizard 1
Medium (6'2") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)10 (+0) 15 (+2)14 (+2)
Skills Acrobatics +5, Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 sp.


Social Check DCs


Adelard Spalding, Male Human [Permalink]

Personal [hide]

Description: He wears a violet shirt with thin green vertical stripes and black pants. He wears his hair in dreadlocks. His eyes are hazel and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born several months after his mother was called into army service. Over the years he perfected his riding and shooting skills. After a long history of fighting, Adelard and his spouse have recently divorced.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Antagonistic, Shy. Bonds: Military, Nature, Religious. Occupation: Banker

Voice: Sensual and smooth

Attributes [hide]

Adelard Spalding, Male Human Ranger 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 14
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)16 (+3) 18 (+4)14 (+2)
Skills Perception +7, Religion +6
Senses Passive Perception 16
Languages Common, Abyssal, Elven, Infernal
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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