Morkral Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: This man tends to wear a large grey jacket, and sports empty pouches on his belt. He keeps his silver hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is obsessed with his god.
History: Morkral was born the youngest of three triplets. His first spouse was a Barrister, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Expand his business; and to be a barrister again
Ideals: Joker. Bonds: Religious, Family, Enemies, Job. Occupation: Jeweler
Voice: Slow speaker
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 350 gp.
Jabbie Dunben, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a custom-built plate barding that's adorned with red lining and desert motifs. His chestnut hair is greasy and uncared for. He has several tiny emerald earrings on each ear.
Personality: This man loves music and to teach people music more than just about anything. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: The child of northern immigrants he idolized his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Mercenary like his father before him.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Artistic. Flaws: Ugly. Bonds: Immigrant, Rich, Job. Occupation: Mercenary
Voice: American accent
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 330 gp. 1 Good lock.
Rurik Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his trident. His skin is fair and his fingers are delicate and long. He has a long blonde beard with little hanging trinkets. He has a dull look in his hazel eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He got into the Bowyer business at a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He moves from town to town, unable to find a place to settle.
Motivation: Balancing his hectic life and new Bowyer responsibilities is difficult; and he has money and likes to spend it
Ideals: Impeccable. Bonds: Rich, Job, Immigrant. Occupation: Bowyer
Voice: Jamaican accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 380 gp. 1 Masterwork Common Ranged Weapon.
Tethren Beauty, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is typically in his Sculptor uniform. He wears a small hat to cover his moderate length silver hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his silver eyes.
Personality: Tethren speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a small toy that he constantly fidgets with.
History: A powerful brothel owner made him what he is. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now owns his own business.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Impeccable. Flaws: Addict. Bonds: Job, Attractive, Mentor. Occupation: Sculptor
Voice: Voice breaks
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 45 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
Possessions: 160 pp. Pink pearl (100 gp).
Hugh Tenley, Male Human [Permalink]
Personal [hide]
Description: This man wears baggy green pantaloons and a yellow scarf, and sports empty pouches on his belt. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: While he acts the brute, he is far gentler than he would appear. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born in the north to a Carter, Hugh learned a great deal about his father's area of expertise. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now owns his own business.
Motivation: Wants to raise his children well; and he feels threatened by others
Ideals: Fighting. Flaws: Fearful. Bonds: Rich, Job, Family. Occupation: Carter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 400 sp.
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