Dadalan Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His crest is rusty, silky, and of moderate length. His gold eyes dart from person to person.
Personality: Cocky and sure of himself, he believes he is the best Sailor born in the past three hundred years. He is harsh and unforgiving.
History: He was always a brilliant, if unscrupulous mind. He worked as a nervous Sailor and found it very stressful. He has achieved small success as a Sailor.
Motivation: He's repulsed by the PC; and he is greedy
Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Rich, Attractive, Job. Occupation: Sailor
Voice: Strong lisp
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 14
Hit Points 57 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 18 (+4) | 12 (+1) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 1700 gp. Lapis lazuli (6 gp). Golden yellow topaz (1500 gp). Amethyst (50 gp). Moss agate (6 gp). Zircon (50 gp).
Traubon Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: 4'4" and lanky with angular features, he is an attractive figure. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his black hair up. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He acts crazy and hedonistic. He is lazy and tries to find solutions quickly.
History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tanner work with an outfit from a few towns over. Tanner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.
Motivation: He has money and likes to spend it; and money/treasure
Flaws: Hedonist, Lazy. Bonds: Attractive, Rich, Job. Occupation: Tanner
Voice: Thin and wheezing
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 9)
Armor Class 14
Hit Points 35 (9d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 19 (+4) | 11 (+0) | 14 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 15
Languages Common, Dwarven, Aquan, Gnome
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 4000 sp.
Flask Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and is wearing a tight black one piece outfit complete with pants, hood, and a cape. His yellow fur is braided into rings. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was raised in a desert tribe. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Job, Nature. Occupation: Dilettante
Voice: Hissing voice
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 26 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 12000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Astar Luck, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a wide-brimmed hat to cover his moderate length white hair. His black eyes have a joyful gleam in them most of the time.
Personality: He is fixated on the number 84. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was raised in a mountains tribe. Cursed with lycanthropy at a very young age, Astar has worked very hard to control his curse. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Retire the richest man in the west.
Ideals: Entrepeneur. Flaws: Insane, Disease. Bonds: Poor, Nature. Occupation: Dyer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'8") Tiefling, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 20 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pog Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery, and he perpetually has his bastard sword ready. His red hair is lengthy and is close to two feet long. His eyes are a pleasant gray.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Sold as a small child to a necromancer, Pog was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Days after completing his studies, news broke out that his hometown was attacked by brigands. Pog was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he wants revenge against brigands
Ideals: Fighting. Flaws: Antagonistic. Bonds: Enemies, Mentor, Criminal record. Occupation: Mortician
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 10 (+0) | 12 (+1) | 17 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Sylvan, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
Possessions: 200 gp.
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