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Advanced [show]


Gildmak Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears a lot of dark rich colors, with gold accents and is in decent physical shape. He sports a flattop hair cut. His eyes are a pleasant violet.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a font of random trivia from the lore and stories he has discovered

History: He served in the navy to pay for his family's outstanding loans. As a young adult he joined a group advocating for an improvement in Halfling conditions. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Halfling compassion; and he wants nothing more than to rejoin the army

Ideals: Athletic, Logical. Flaws: Racist. Bonds: Attractive, Military. Occupation: Crown-heir

Voice: Stutters

Attributes [hide]

Gildmak Warmwater, Male Halfling Barbarian 9
Small (3'0") Halfling, Chaotic Neutral (CR 9)
Armor Class 14
Hit Points 99 (9d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 17 (+3)8 (-1) 16 (+3)12 (+1)
Skills History +2, Survival +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 3d4-2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 5000 sp. Blue sapphire (1200 gp).


Social Check DCs


Delg Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case. He has shaved his head bald. His half smiles and brown eyes are beguiling and draw you in.

Personality: He can speak with the recently deceased. Flattery will make him almost putty in your hands.

History: He was born to a criminal king-pin and mafia family When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Selfish. Bonds: Poor, Attractive, Criminal record. Occupation: Spy

Voice: Uses sign language

Attributes [hide]

Delg Foamtankard, Male Dwarf Monk 4
Medium (4'4") Dwarf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)17 (+3) 12 (+1)12 (+1)
Skills Intimidation +3, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Draconic, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 3000 cp. 1 Minor magic item.


Social Check DCs


Cask Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 6'8". He wears a white shirt with thin tan vertical stripes and brown pants. He wears his brown fur up. His yellow eyes lackadaisically let the world flow into them.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is an amazing painter.

History: He was born in a small forest village. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better world.

Motivation: Wishes to resurrect an old love; and to reunite with his old friends

Ideals: Gifted. Flaws: Greedy. Bonds: Nature, Adventurer, In love. Occupation: Scribe

Voice: Sensual and smooth

Attributes [hide]

Cask Plume, Male Tabaxi Bard 6
Medium (6'8") Tabaxi, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 43 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)13 (+1) 12 (+1)15 (+2)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 3000 sp. Onyx (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Oakley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears baggy brown pantaloons and a yellow scarf. His white hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are gray and beady.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to loving parents in a slum to the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Slave Trader. He has drifted from career to career and currently works as a Slave Trader.

Motivation: Wants to open a new tavern; and to find somewhere to settle down

Flaws: Ugly, Mundane, Fearful. Bonds: Poor, Job. Occupation: Slave Trader

Voice: Stutters

Attributes [hide]

Arnold Oakley, Male Human Ranger 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)13 (+1) 8 (-1)9 (-1)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Orryn Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his longsword, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'7" when asserting himself. His blonde hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Flattery will make him almost putty in your hands.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Terse, Selfish. Bonds: Religious, Criminal record. Occupation: Fisher

Voice: Speaks with a cold

Attributes [hide]

Orryn Murnig, Male Gnome Ranger 3
Small (3'7") Gnome, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)15 (+2) 14 (+2)13 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 4 Acid flasks. 3 Holy water. 4 Tanglefoot bags.


Social Check DCs

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