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Advanced [show]


Richard Hornsby, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His black hair is smooth and relatively long. He is very pretty but has cold, dead eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born in the south. He was an apprentice working in his mother's forge. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Find a way to reverse the transformation of his brother; and further expansion of business

Bonds: Attractive, Job, Family, Immigrant, Rich. Occupation: Mortician

Voice: Soft and melodious

Attributes [hide]

Richard Hornsby, Male Human Barbarian 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)13 (+1) 13 (+1)10 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 50 gp.


Social Check DCs


Fonkin Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. Beneath his clothing is a huge mess of scar tissue. He has a very tight haircut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He acts crazy and hedonistic. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born a particularly ugly child, much to the horror of his parents. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Hedonist, Ugly. Bonds: Rich, Slave, In love. Occupation: Laborer

Voice: Italian accent

Attributes [hide]

Fonkin Fiddlefen, Male Gnome Commoner 4
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)11 (+0) 15 (+2)12 (+1)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 600 gp. Violet garnet (800 gp). Jet (140 gp).


Social Check DCs


Eberk Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'5" has a big stupid grin on his face most of the time. He wears white painted combat armor at almost all times. With a patchy red beard and wild red hair. He is baby faced.

Personality: He never swears and excessively uses polite adverbs when speaking. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Eberk was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Knight kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture.

Ideals: Optimist, Artistic. Bonds: Poor, Criminal record. Occupation: Knight

Voice: Soft and mumbly

Attributes [hide]

Eberk Battlehammer, Male Dwarf Warrior 12
Medium (4'5") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 68 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)13 (+1) 18 (+4)9 (-1)
Skills Acrobatics +6, Persuasion +3
Senses Passive Perception 14
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +3

Possessions: 23000 sp. Sard (50 gp). Malachite (13 gp). Violet garnet (1600 gp). Jasper (50 gp). Silver pearl (110 gp). Jade (110 gp). Zircon (50 gp).


Social Check DCs


Lance Brixton, Male Human [Permalink]

Personal [hide]

Description: He wears a simple black robe with brown stripes complete with hood. His red hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the east. His martial abilities were realized during a raid on his village. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Many dire rats want him driven away; and he desires power and/or immortality

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Immigrant, Enemies. Occupation: Performer

Voice: Smoker's lung

Attributes [hide]

Lance Brixton, Male Human Adept 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)10 (+0) 13 (+1)16 (+3)
Skills Medicine +3, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Gerald Redfield, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he prefers to wear flannel. His hair is chestnut and very short. His eyes are a pleasant amber.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not trust anyone and sleeps with one eye open.

History: Born in the west to a Weaver, Gerald learned a great deal about his father's area of expertise. When Gerald reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has worked as a Weaver like his father before him.

Motivation: To be a Mayor again.

Flaws: Secretive, Insomniac. Bonds: Job, Military. Occupation: Weaver

Voice: pre-pubescent

Attributes [hide]

Gerald Redfield, Male Human Rogue 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 18 (+4)10 (+0) 12 (+1)13 (+1)
Skills Arcana +2, Athletics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5

Possessions: 150 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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