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NPC Generator

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Advanced [show]


Wymar Westcott, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has brown hair. His face is covered beneath a completely black helmet.

Personality: Cocky and sure of himself, he believes he is the best Sculptor born in the past three hundred years. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He is the product a well kept family trust fund and as such has never really known need. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Extrovert, Fighting. Bonds: Job, Rich, Immigrant. Occupation: Sculptor

Voice: Hissing voice

Attributes [hide]

Wymar Westcott, Male Human Bard 1
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)15 (+2) 12 (+1)14 (+2)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 30 gp. 1 Masterwork studded leather.


Social Check DCs


Alston Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'5" and wears white leather gloves, a white jacket, and tight pants. His red hair is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born several months after his mother was called into army service. Through the years after Alston was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Alston's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Alston and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Shoemaker

Voice: High pitched, excited

Attributes [hide]

Alston Wildwander, Male Gnome Warlock 14
Small (3'5") Gnome, Lawful Good (CR 14)
Armor Class 12
Hit Points 79 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)11 (+0) 10 (+0)12 (+1)
Skills Arcana +5, Persuasion +6
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343

Possessions: 1000 gp. Star rose quartz (50 gp). Smoky quartz (50 gp). Violet garnet (1400 gp). Golden pearl (60 gp). Amethyst (60 gp). Black pearl (1400 gp). Fiery yellow corundum (1200 gp). Azurite (4 gp). Rhodochrosite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mehen Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His green crest is lengthy. He is very pretty but has cold, dead eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Mehen was left his mother's suit of armor and trained in its use and care. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Joker, Philantrophist. Bonds: Poor, Attractive, Military. Occupation: Slave Trader

Voice: Rhymes sentences (sorry)

Attributes [hide]

Mehen Xephyrbahnor, Male Dragonborn Commoner 9
Medium (6'5") Dragonborn, Chaotic Good (CR 9)
Armor Class 12
Hit Points 41 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)11 (+0) 10 (+0)13 (+1)
Skills Athletics +4, Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +4

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Drifting Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His wide-brimmed hat is riddled with cuts and holes. His thin eyebrows rest above his beady green eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Drifting was born the youngest of three triplets. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To get a good night's sleep; and wants to raise his children well

Flaws: Ugly, Cynical, Antagonistic, Insomniac. Bonds: Adventurer, Family. Occupation: Server

Voice: Stutters

Attributes [hide]

Drifting Treat, Male Tabaxi Warrior 4
Medium (6'10") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 49 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)16 (+3) 13 (+1)11 (+0)
Skills Investigation +5, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 500 gp. 1 Breastplate. 1 Buckler. 1 Banded mail.


Social Check DCs


Naal Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: 4'10" and muscular, this western man is generally shirtless and showing off his tattooed chest. He has moderate length golden hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Slave Trader, but he got bored and became a Spy. He has gone from town to town working and never settling down anywhere, but has fallen for a local Slave Trader. He hasn't told them the truth, but wants to settle down with them.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Athletic, Fighting. Flaws: Shy. Bonds: Rich, Job, Has a crush. Occupation: Spy

Voice: Sore throat, cough

Attributes [hide]

Naal Arnuanna, Male Elf Druid 1
Medium (4'10") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)12 (+1) 14 (+2)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 gp.


Social Check DCs

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