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Advanced [show]


Gennal Eathalena, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears a worn and beaten armor and is in decent physical shape. His long brown hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He always tries to repair and not replace. It was this mentality that drove him into the Roofer business.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He has had some formal music training, and achieved minor success. After a long history of fighting, Gennal and his spouse have recently divorced.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Persistence, Artistic. Flaws: Antagonistic, Mundane. Bonds: Attractive. Occupation: Roofer

Voice: growls and snarls, animalistic

Attributes [hide]

Gennal Eathalena, Male Elf Warrior 5
Medium (4'9") Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)17 (+3) 12 (+1)14 (+2)
Skills Nature +6, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Goblin, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 4000 sp.


Social Check DCs


Adrex Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses in green turtlenecks beneath a red coat with black slacks. His copper crest is matted, messy, and big. He wears an eyepatch.

Personality: He loves telling others what to do and how they should feel about things. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the west. His homeland was ravaged by war and he spent much of his life rebuilding it. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Opinionated. Flaws: Ugly, PTSD. Bonds: Adventurer, Immigrant. Occupation: Barber

Voice: Timid voice

Attributes [hide]

Adrex Nemmonis, Male Dragonborn Paladin 2
Medium (6'7") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)13 (+1) 9 (-1)14 (+2)
Skills Animal Handling +1, Arcana +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 180 gp.


Social Check DCs


Aura Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His fur is white and curly. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A true patriot, Aura would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his mother was called into army service. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aura fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Military. Occupation: Scribe

Voice: Puts emphasis on the wrong words

Attributes [hide]

Aura Mirror, Male Tabaxi Commoner 4
Medium (6'9") Tabaxi, True Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)14 (+2) 12 (+1)16 (+3)
Skills Arcana +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Undercommon, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 11000 sp. 1 Minor magic item.


Social Check DCs


Nicor Vice, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears baggy green pantaloons and a brown scarf. His silver hair is kept up in a ponytail inside a small hat. He has a dull look in his red eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He believes the world needs to unite to get rid of illithids once and for all.

History: From birth he was tutored by a cruel and relentless mentor. While studying, he fell in love. They married and had a daughter. Days after completing his studies, news broke out that his hometown was attacked by illithids. Nicor was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Enemies, Mentor, In love. Occupation: Glassblower

Voice: Mousy voice

Attributes [hide]

Nicor Vice, Male Tiefling Wizard 8
Medium (6'8") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 48 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)13 (+1) 15 (+2)16 (+3)
Skills Performance +6, Survival +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124433

Possessions: 1200 gp. Blue star sapphire (600 gp). Iolite (60 gp).


Social Check DCs


Geoffrey Royal, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a green collared shirt and white pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His brown hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is overprotective of those who hire his services. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miller arts, while his mother instructed him in etiquette, music and courtly manner. As a young adult he joined a group advocating for an improvement in Human conditions. He has dedicated himself to building a better village for his children.

Motivation: Money/treasure.

Ideals: Athletic. Flaws: Racist. Bonds: Guardian, Adventurer, Rich. Occupation: Miller

Voice: Uses lots of figures of speech

Attributes [hide]

Geoffrey Royal, Male Human Wizard 11
Medium (5'4") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 55 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)15 (+2) 18 (+4)16 (+3)
Skills Animal Handling +8, Religion +6
Senses Passive Perception 14
Languages Common, Undercommon, Druidic
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444432

Possessions: 2200 gp. Chrysoberyl (160 gp). Zircon (60 gp). Jasper (60 gp). Rhodochrosite (6 gp). Pink pearl (160 gp). Eye agate (6 gp).


Social Check DCs

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