Shifting Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears dark leathers with embroidery. His brown fur is long and unkept. His green eyes are passionate and lively.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born a particularly ugly child, much to the horror of his parents. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Shifting grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Shifting. He used his abilities to trick people and travel the world for free.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Criminal record, Religious. Occupation: Herbalist
Voice: Nasally tone
Attributes [hide]
Medium (5'10") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 200 sp. A small bag of saffron. (90 gp).
Dazzazn Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: He is scrawny and has patchy green crest. He is well dressed, but even with his fine clothing he looks run-down. He has a hunchback. He wears his green crest up. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He is overprotective of those who hire his services. As long as the job gets done he does not care how it got done.
History: Dazzazn was born the youngest of three triplets. From there he went from mercenary job to mercenary job. He has since lost track of the people in his past.
Motivation: To reunite with his old friends; and wants to raise his children well
Ideals: Professionalism. Flaws: Ugly. Bonds: Guardian, Family, Adventurer. Occupation: Navigator
Voice: Stutters
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 5000 cp. 1 Holy water.
Pikar Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who wears a brown costume with the symbols of the sun god on his torso. He has styled his chestnut hair well, parting it to the right. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He invites people to come help in his community garden.
History: Pikar was born the youngest of three triplets. Pikar was born on a far northern forest where he grew up under the tutelage of his mother, an expert Apothecary. He now spends his time doing works of charity.
Motivation: Wants to raise his children well; and to reunite with his absent mother
Ideals: Disciplined, Philantrophist. Bonds: Attractive, Family, Immigrant. Occupation: Apothecary
Voice: Irish accent
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Deep blue spinel (300 gp).
Flask Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and a wedding ring on his left hand. His long beige fur is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Miller for hire.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Antagonistic. Bonds: In love, Attractive, Job, Religious. Occupation: Miller
Voice: Farmer accent
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 21 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 9 (-1) | 17 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Ignan
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 200 gp. Red garnet (90 gp). Zircon (40 gp). Golden yellow topaz (1500 gp). Rhodochrosite (14 gp). Rock crystal (40 gp). Red garnet (90 gp).
Zunn Read, Male Half-Orc [Permalink]
Personal [hide]
Description: Standing 5'8", this man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His thin eyebrows rest above his beady violet eyes.
Personality: He dislikes all the random violence that takes place in the north. Flattery will make him almost putty in your hands.
History: Zunn hails from a village terrorized by gnolls. His childhood dream was to be a Body Guard, but he was a colossal failure. He became a Bellfounder soon after.
Motivation: He wants revenge against gnolls.
Ideals: Pacifist. Flaws: Ugly, Selfish. Bonds: Rich, Enemies, Job. Occupation: Bellfounder
Voice: Hollow voice
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
Possessions: 130 gp.
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