Dazzazn Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, constantly wearing a red suit, tan shirt, and white tie. He sports a flattop crest cut. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Marshal, but he was a colossal failure. He inherited the family business which he has now maintained for 5 years.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Fighting, Gifted. Flaws: Addict. Bonds: Immigrant, Job. Occupation: Laborer
Voice: Strong lisp
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 6)
Armor Class 12
Hit Points 22 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Giant
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: Deep blue spinel (200 gp).
Lance Reed, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He wears a blue tunic with yellow highlights, and long black pants that bunch up around his shoes, and his gloved hand is found clutching a crossbow. His golden hair is kept up in a ponytail inside a wide-brimmed hat. He has violet eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: The child of a Animal Trainer, who enjoyed hunting, Lance was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is wracked by social anxiety
Ideals: Fighting. Flaws: Antagonistic, Fearful, Mundane. Bonds: Nature. Occupation: Jeweler
Voice: Low range voice
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 2)
Armor Class 14
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 10 (+0) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
Possessions: 110 gp. 2 Smokesticks.
Aerdeth Teinithra, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is generally shirtless and showing off his tattooed chest. His tied-back hair is white. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not trust anyone and sleeps with one eye open.
History: He got into the Laborer business at a young age. He helped his father out around the business and became quite the natural. He now owns his own business.
Motivation: To share knowledge with the world; and balancing his hectic life and new laborer responsibilities is difficult
Ideals: Athletic, Disciplined, Logical. Flaws: Insomniac. Bonds: Job. Occupation: Laborer
Voice: Speaks in third person
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 10000 cp.
Umpen Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt, and is pretty ugly. His hair is chestnut and curly. He wears crescent spectacles with a black brim.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He pushes his goals aggressively. He is also a coward if confronted.
History: His father raised him in a mountain cabin. Through the years after Umpen was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Umpen's mother didn't care for him much, and the feeling was mutual. He struck the Painter job and began his own company from there.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Flaws: Ugly, Fearful, Antagonistic. Bonds: Job, Nature. Occupation: Painter
Voice: Sensual and smooth
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 7)
Armor Class 13
Hit Points 44 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Gnome, Infernal
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1 Minor magic item.
Ozyman Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He wears a simple brown robe with black stripes complete with hood. He has a very tight haircut. He wears large thick round spectacles.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is obsessed with finding treasure.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He is searching for what he claims is his rightful reward.
Motivation: He is wracked by social anxiety; and he wants to meet his childhood hero
Ideals: Disciplined. Flaws: Disease, Fearful. Bonds: Adventurer, Religious. Occupation: Cartwright
Voice: Jamaican accent
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 15
Hit Points 22 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Auran
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
