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NPC Generator

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Advanced [show]


Tree Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses in blue turtlenecks beneath a brown coat with green slacks. He has cinnamon fur. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a small toy that he constantly fidgets with.

History: Tree was born the youngest of three triplets. He was an apprentice working in his mother's forge. He tends to his Sailor job now, and dutifully fulfills any obligations he has.

Motivation: He is a bit of a kleptomaniac.

Flaws: Insomniac, Addict. Bonds: Criminal record, Family, Job. Occupation: Sailor

Voice: Speaks with a cold

Attributes [hide]

Tree Thunder, Male Tabaxi Wizard 10
Medium (6'8") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 37 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)12 (+1) 13 (+1)15 (+2)
Skills History +5, Survival +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 700 gp. Coral (90 gp). White pearl (90 gp). Black pearl (1100 gp). Malachite (16 gp).


Social Check DCs


Varis Horner, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Beneath his clothing is a huge mess of scar tissue. He has no hair. His eyes, though not visible through his cowl, are violet.

Personality: He is extraordinarily eccentric. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A few years later when the south was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Slave, Immigrant. Occupation: Painter

Voice: Low range voice

Attributes [hide]

Varis Horner, Male Half-Elf Cleric 5
Medium (5'0") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)10 (+0) 11 (+0)13 (+1)
Skills Deception +4, Stealth +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 600 gp. 1 Chain shirt.


Social Check DCs


Skûn Coombs, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses in brown turtlenecks beneath a blue coat with tan slacks. His tied-back hair is silver. He has a tattooed face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born to loving parents in a slum to the north. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to trick people and travel the world for free.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Criminal record, Poor. Occupation: Butcher

Voice: Speaks with lips pursed

Attributes [hide]

Skûn Coombs, Male Half-Orc Ranger 10
Medium (6'7") Half-Orc, True Neutral (CR 10)
Armor Class 11
Hit Points 61 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)15 (+2) 12 (+1)10 (+0)
Skills Acrobatics +5, Animal Handling +5
Senses Passive Perception 11
Languages Common, Orc, Auran, Druidic
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kilvar Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: 4'2" and lanky with angular features, he is an attractive figure. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has wavy red hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Animals are drawn to him, and he is able to talk to them.

History: Kilvar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was granted druidic powers by his dying sister.

Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult.

Ideals: Joker, Gifted. Flaws: PTSD. Bonds: Attractive, Poor. Occupation: Shoemaker

Voice: Posh accent

Attributes [hide]

Kilvar Daraln, Male Dwarf Druid 12
Medium (4'2") Dwarf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 92 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)13 (+1) 15 (+2)9 (-1)
Skills Athletics +6, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654433

Possessions: 100 pp. Red garnet (160 gp). Citrine (20 gp). Bloodstone (20 gp). Onyx (20 gp). Iolite (20 gp). Malachite (14 gp). Silver pearl (160 gp). Golden pearl (160 gp). Jasper (20 gp). Blue quartz (14 gp).


Social Check DCs


Diggory Weston, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a fancy grey suit. He has done his best to style his brown hair to look like a famous performer. His eyes, though not visible through his cowl, are amber.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He feeds upon the attention of others.

History: Diggory was born with his father's beautiful face. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Diggory grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Diggory. Being a Mercenary kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable.

Ideals: Optimist. Bonds: Attractive, Criminal record. Occupation: Mercenary

Voice: Australian accent

Attributes [hide]

Diggory Weston, Male Human Adept 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)12 (+1) 13 (+1)18 (+4)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 600 sp.


Social Check DCs

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