Stannor Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: 3'0" and lanky with angular features, he is an attractive figure. He typically wears a sleeveless long coat of deep pastel leather and dull grey iron scale mail. He keeps his long brown hair kept up in a rat tail. He has a tattooed face.
Personality: Prone to second guessing himself, he comes off as nervous. He is a great chef.
History: Gifted from a young age, Stannor studied abroad. His parents enrolled him in a Warlock school at a young age so that he could practice his psionic talents. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's repulsed by the PC; and he desires power and/or immortality
Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Map Maker
Voice: Boston accent
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 4)
Armor Class 15
Hit Points 27 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 | 0 |
Possessions: 500 gp. Brass mug with jade inlays (200 gp). Gold music box (1000 gp). 1 Banded mail. 1 Half-Plate.
Cask Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a large white mantle and cape that has been intricately interwoven into his blue robe. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a flattop fur cut. He wears round tiny glasses practically rammed into his face.
Personality: He is happy with his job as a Server. He turns his eye from what people do, preferring to live and let live. He is lazy and tries to find solutions quickly.
History: He was born in the north. Cask was born on a far northern island where he grew up under the tutelage of his mother, an expert Server. He moves from town to town, unable to find a place to settle.
Motivation: To be a Guard again; and he is unsatisfied with his job
Flaws: Lazy. Bonds: Attractive, Job, Immigrant. Occupation: Server
Voice: Scandinavian accent
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 23 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 14 (+2) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Dalgal Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. Beneath his clothing is a huge mess of scar tissue. He has wavy auburn hair. He has several tiny ruby earrings on each ear.
Personality: Dalgal speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He takes great joy in being the best Unemployed in town.
History: He got into the Unemployed business at a young age. He struck it rich when he found rare goods in large quantities. He then took over the family business and is one of the better Unemployed for hire.
Motivation: Balancing his hectic life and new Unemployed responsibilities is difficult; and he is unsatisfied with his job
Ideals: Impeccable. Bonds: Attractive, Slave, Rich, Job. Occupation: Unemployed
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 18 (+4) | 13 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 5000 cp.
Mozikth Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears tan trousers with violet and black striped suspenders. He wears various colorful collared shirts. He has a slight overbite and is overall scrawny. He sports a flattop crest cut. His fair skin shows little sign of his aristocratic breeding.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: His mother raised him in a mountain cabin. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He loathes his own lifestyle.
Ideals: Justice. Flaws: Depressed. Bonds: Attractive, Nature, In love. Occupation: Guard
Voice: Australian accent
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 17 (+3) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1500 sp.
Flogg Pickering, Male Half-Orc [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He typically wears a sleeveless long coat of deep grey leather and dull blue iron scale mail. His black hair is lengthy and is close to two feet long. His eyes are green and catlike.
Personality: He is a Weaver first and foremost. He believes firmly that knowledge should be universal. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Flogg is combative with any and all who dare try his patience in the slightest.
History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Weaver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Half-Orc compassion; and he is unsatisfied with his job
Ideals: Justice. Flaws: Racist. Bonds: Job, Poor, Enemies. Occupation: Weaver
Voice: Posh accent
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 400 sp. Zircon (30 gp).
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