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NPC Generator

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Advanced [show]


Dayereth Trowbridge, Male Half-Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He is well dressed, constantly wearing a tan suit, blue shirt, and brown tie. He has a hunchback. His hair, while still mostly white, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aggressive, abrasive, and angry, Dayereth embodies much of what other species detest in the Half-Elves. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Spice Merchant and found it very stressful. He inherited the family business which he has now maintained for 6 years.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Flaws: Ugly, Insomniac, Antagonistic, Hedonist. Bonds: Job. Occupation: Spice Merchant

Voice: Farmer accent

Attributes [hide]

Dayereth Trowbridge, Male Half-Elf Druid 3
Medium (4'11") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 18 (+4)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 14
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: Just what you see.


Social Check DCs


Erky Folkor, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man wears a brown vest and prefers tan and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down and is in decent physical shape. His auburn hair, when down, is lengthy. He has a dull look in his violet eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is harsh and unforgiving.

History: Erky was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. Erky was born on a far western island where he grew up under the tutelage of his mother, an expert Marshal. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor, Immigrant. Occupation: Marshal

Voice: Low rumbling, strings words together

Attributes [hide]

Erky Folkor, Male Gnome Barbarian 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 48 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 19 (+4)10 (+0) 9 (-1)13 (+1)
Skills Stealth +4, Survival +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Sethrekar Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a simple blue robe with brown stripes complete with hood. His copper crest is unkempt and raggedy. His red eyes are passionate and lively.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Sethrekar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Sethrekar took refuge in the old dungeon and found the beat up hammer and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and to clean up the streets

Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Poor, Nature. Occupation: Junk Dealer

Voice: Cold and demanding tone

Attributes [hide]

Sethrekar Argenthrixus, Male Dragonborn Barbarian 4
Medium (6'6") Dragonborn, Chaotic Good (CR 4)
Armor Class 11
Hit Points 51 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)12 (+1) 11 (+0)16 (+3)
Skills Arcana +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp.


Social Check DCs


Lorm Bing, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has styled his red hair well, parting it to the right. This brown eyed northerner is not easily forgotten.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He never wears the same outfit twice, unless he absolutely has to.

History: Lorm lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Unemployed, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Unemployed they were divorced and he won custody of their son. He worked as a Tanner, and he later adopted a second son.

Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well

Ideals: Fighting, Athletic, Joker, Artistic. Bonds: Family. Occupation: Tanner

Voice: Sore throat, cough

Attributes [hide]

Lorm Bing, Male Half-Orc Druid 7
Medium (6'2") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)13 (+1) 16 (+3)11 (+0)
Skills Religion +4
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 900 gp. Azurite (14 gp). Black pearl (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mormog Kirby, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a long auburn beard with little hanging trinkets. His eyes are likewise gray.

Personality: He has a massive crush on the younger sibling of the Cartwright who has hired him part-time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the south to a Cartwright, Mormog learned a great deal about his father's area of expertise. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. In the meantime he has taken over work as a Cartwright and occasionally as a mercenary.

Motivation: A rival would like him out of the picture; and nothing but the best is good enough for him

Ideals: Impeccable. Bonds: Rich, Has a crush, Adventurer, Job, Criminal record. Occupation: Cartwright

Voice: Sounds elderly

Attributes [hide]

Mormog Kirby, Male Half-Orc Warrior 1
Medium (6'3") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)9 (-1) 13 (+1)11 (+0)
Skills History +1, Performance +2
Senses Passive Perception 11
Languages Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 120 gp.


Social Check DCs

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