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Advanced [show]


Ivellios Galanodel, Male Elf [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has wavy red hair. He has amber eyes.

Personality: He can speak with the recently deceased. He is afraid of women and trembles around them

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Elven compassion.

Ideals: Gifted. Flaws: Shy, Racist, Disease. Bonds: Rich. Occupation: Apothecary

Voice: Excited and jittery

Attributes [hide]

Ivellios Galanodel, Male Elf Druid 3
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)9 (-1) 12 (+1)15 (+2)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: Just what you see.


Social Check DCs


Alex Gyula, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a green vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his green boots flare out at the collars. His red hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His job bores him to no end. He has decided to make it more interesting.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dyer arts, while his mother instructed him in etiquette, music and courtly manner. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To unite with his brother; and to reunite with his old friends

Ideals: Philantrophist. Bonds: Adventurer, Criminal record, Rich, Family. Occupation: Dyer

Voice: Spits and sputters

Attributes [hide]

Alex Gyula, Male Half-Elf Paladin 7
Medium (5'1") Half-Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 43 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)10 (+0) 13 (+1)9 (-1)
Skills Arcana +3, Performance +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 800 gp. Star rose quartz (50 gp). Freshwater pearl (8 gp). Rhodochrosite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Simmons, Male Half-Elf [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his silver hair up. He has a dull look in his brown eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Odo lived on a farm with his father, near the main road leading to a nearby town. Odo was born on a far southern desert where he grew up under the tutelage of his father, an expert Armorer. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His relatives are trying to arrange a marriage; and balancing his hectic life and new armorer responsibilities is difficult

Ideals: Fighting. Bonds: Job, Family, Immigrant. Occupation: Armorer

Voice: Scratchy, weak

Attributes [hide]

Odo Simmons, Male Half-Elf Warlock 3
Medium (5'1") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)11 (+0) 16 (+3)10 (+0)
Skills Arcana +2, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 300 gp. Deep blue spinel (200 gp). Alexandrite (200 gp). Golden yellow topaz (200 gp).


Social Check DCs


Paymon Torment, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear flannel. His deerstalker hat is riddled with cuts and holes. His ears are large.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born several months after his mother was called into army service. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Mundane, Shy. Bonds: Military, Mentor. Occupation: Unemployed

Voice: Low and grunting

Attributes [hide]

Paymon Torment, Male Tiefling Expert 8
Medium (6'10") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 35 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)15 (+2) 10 (+0)16 (+3)
Skills Insight +3, Persuasion +6
Senses Passive Perception 10
Languages Common, Infernal, Auran
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs


Taklinn Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 3'11", this man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a black handlebar mustache and slicked back black hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Abrasive and pushy, he has a hard time making friends. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Taklinn was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic. Flaws: Insane, Antagonistic. Bonds: In love, Poor. Occupation: Slave Trader

Voice: Pirate accent

Attributes [hide]

Taklinn Rakankrak, Male Dwarf Druid 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 16 (+3)10 (+0) 11 (+0)14 (+2)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 150 gp.


Social Check DCs

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