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Advanced [show]


Drogo Morley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing the road beaten gear of a warrior. His chestnut hair is styled in orderly dreadlocks. He is baby faced.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 16th year, his parents were killed by a illithids raid, leaving Drogo alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants revenge against illithids; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Fighting. Flaws: Antagonistic, Impulsive, Mundane. Bonds: Poor, Enemies. Occupation: Spy

Voice: Speaks in third person

Attributes [hide]

Drogo Morley, Male Human Monk 11
Medium (5'3") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 81 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)18 (+4) 16 (+3)16 (+3)
Skills Performance +7
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Auran, Goblin
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 19000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Great Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his long white fur kept up in a rat tail. His fierce hazel eyes like to dwell on things.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Great fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Optimist, Logical, Fighting. Flaws: Ugly. Bonds: Poor. Occupation: Blacksmith

Voice: Middle-eastern accent

Attributes [hide]

Great Of Wine, Male Tabaxi Commoner 10
Medium (5'9") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 32 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)18 (+4) 16 (+3)12 (+1)
Skills Religion +8, Stealth +6
Senses Passive Perception 13
Languages Common, Goblin, Gnome, Elven, Halfling
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 5000 sp. Pink pearl (110 gp). Jasper (20 gp).


Social Check DCs


Five Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tight fighting clothing, which leaves very little to the imagination. His yellow fur is knotted and matted. His fierce hazel eyes like to dwell on things.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Entrepeneur. Flaws: Sensitive. Bonds: Attractive, Rich. Occupation: Miner

Voice: Soft and melodious

Attributes [hide]

Five Moon, Male Tabaxi Aristocrat 4
Medium (6'9") Tabaxi, True Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)14 (+2) 11 (+0)17 (+3)
Skills Deception +5, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Dynamic Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His black fur is still thick. His eyes are a pleasant blue.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Glassblower father left him crippled. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic, Disciplined. Flaws: Disease. Bonds: Rich, Criminal record. Occupation: Stylist

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dynamic Of Ebony, Male Tabaxi Aristocrat 12
Medium (5'5") Tabaxi, Neutral Evil (CR 12)
Armor Class 11
Hit Points 97 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)11 (+0) 14 (+2)15 (+2)
Skills Athletics +5, Performance +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +6

Possessions: 1000 gp. Aquamarine (1500 gp). Alexandrite (1500 gp). Freshwater pearl (9 gp). Peridot (40 gp). Black opal (800 gp). Moss agate (9 gp). Lapis lazuli (9 gp). Deep blue spinel (1500 gp).


Social Check DCs


Rurik Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a violet suit, blue shirt, and red tie. He has moderate length white hair. His thin eyebrows rest above his beady green eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Rurik was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He left for the west, certain he would find work there.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Optimist. Flaws: Ugly. Bonds: Family, Adventurer, Immigrant. Occupation: Doctor

Voice: Slow speaker

Attributes [hide]

Rurik Graybeard, Male Dwarf Warlock 3
Medium (4'2") Dwarf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 1900 sp.


Social Check DCs

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