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Advanced [show]


Ahrim Dodge, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His dark red hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ahrim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Entrepeneur, Fighting. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Fortune-teller

Voice: Deep voice with rolling R's

Attributes [hide]

Ahrim Dodge, Male Tiefling Commoner 9
Medium (6'10") Tiefling, Chaotic Good (CR 9)
Armor Class 9
Hit Points 43 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)15 (+2) 16 (+3)14 (+2)
Skills Intimidation +5, Survival +6
Senses Passive Perception 13
Languages Common, Goblin, Giant
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1

Possessions: 120 pp. Citrine (80 gp). Tiger eye turquoise (10 gp). Tourmaline (70 gp). Lapis lazuli (10 gp). Coral (70 gp). Alexandrite (500 gp). Brown-green garnet (70 gp).


Social Check DCs


Thamuz Care, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a robe, a symbol of magic around his neck, and a warhammer on his belt. His chestnut hair has been sun bleached extensively. He wears an eyepatch.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born on a small isolated farm. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Slave, Nature. Occupation: Detective

Voice: German accent

Attributes [hide]

Thamuz Care, Male Tiefling Sorcerer 8
Medium (5'2") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 39 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)14 (+2) 16 (+3)20 (+5)
Skills Intimidation +8, Religion +5
Senses Passive Perception 13
Languages Common, Goblin, Undercommon
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 300 gp. A necklace of small pink pearls (1000 gp). Gold music box (3000 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp).


Social Check DCs


Vanuath Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft tan waves gently in the breeze. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears a Stetson hat to hide his balding. His fierce green eyes like to dwell on things.

Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He struck it rich when he found rare goods in large quantities. He has achieved small success as a Hunter.

Motivation: Further expansion of business; and to be a healer again

Ideals: Artistic. Flaws: Racist. Bonds: Rich, Immigrant, Job. Occupation: Hunter

Voice: Tuts and clicks tongue

Attributes [hide]

Vanuath Ariessus, Male Half-Elf Fighter 2
Medium (5'10") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)15 (+2) 14 (+2)9 (-1)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Terran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4

Possessions: 380 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kody Nagel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a tan vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his tan boots flare out at the collars. His hair is chestnut, silky, and of moderate length. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He speaks before he thinks and is too direct. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Kody took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying brother.

Motivation: To prove his worth to the world.

Ideals: Athletic, Gifted. Flaws: Impulsive, Racist. Bonds: Attractive. Occupation: Adventurer

Voice: Squeaky

Attributes [hide]

Kody Nagel, Male Half-Elf Sorcerer 4
Medium (4'9") Half-Elf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)15 (+2) 14 (+2)13 (+1)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 12
Languages Common, Elven, Orc, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 300 gp. 3 Antitoxin. 3 Antitoxin.


Social Check DCs


Arnold Huckabee, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has a slight overbite and is overall scrawny. His blonde hair is long and unkept. He has a dull look in his hazel eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is lazy, self-centered, vain, and jealous.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. After a long history of fighting, Arnold and his spouse have recently divorced.

Motivation: He has a rivalry with the Church that dominates his actions; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Antagonistic, Selfish. Bonds: Religious, Enemies. Occupation: Gardener

Voice: Old thin voice

Attributes [hide]

Arnold Huckabee, Male Human Druid 6
Medium (6'6") Human, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 51 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)15 (+2) 12 (+1)11 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common, Draconic, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 300 gp.


Social Check DCs

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