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NPC Generator

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Advanced [show]


Heward Burton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears rags and sports a simple walking cane. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His skin is flawless and his amber eyes scan people very quickly.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Heward enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Heward hails from a village terrorized by drow. Heward was born on a far southern island where he grew up under the tutelage of his mother, an expert Shepherd. He moves from town to town, unable to find a place to settle.

Motivation: He wants revenge against drow.

Flaws: Hedonist. Bonds: Poor, Attractive, Enemies, Immigrant. Occupation: Shepherd

Voice: Posh accent

Attributes [hide]

Heward Burton, Male Human Warrior 8
Medium (5'1") Human, Neutral Evil (CR 8)
Armor Class 12
Hit Points 38 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)11 (+0) 11 (+0)14 (+2)
Skills Animal Handling +3, History +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 170 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shedinn Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a worn and beaten armor. His crest is green, silky, and of moderate length. He has a tattooed face.

Personality: He can speak with the recently deceased. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Shedinn took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted, Optimist. Bonds: Attractive, Adventurer, Criminal record. Occupation: Healer

Voice: Excited and jittery

Attributes [hide]

Shedinn Jerynomonis, Male Dragonborn Druid 9
Medium (6'7") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 60 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)17 (+3) 11 (+0)15 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Celestial, Druidic, Ignan
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 900 gp.


Social Check DCs


Pallabar Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he wears tight fighting clothing, which leaves very little to the imagination, and is pretty ugly. His red hair is lengthy. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: His tongue was cut out and he uses sign language. As long as the job gets done he does not care how it got done.

History: Sold as a small child to a necromancer, Pallabar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others.

Ideals: Fighting, Professionalism. Flaws: Ugly, Disease. Bonds: Mentor. Occupation: Engraver

Voice: Soothing and warm

Attributes [hide]

Pallabar Oomtrowl, Male Gnome Commoner 3
Small (3'3") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)10 (+0) 15 (+2)14 (+2)
Skills Arcana +2, Intimidation +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Rolen Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his morningstar. He is bristling with hidden weapons, mostly morningstars and greataxes. His hair is golden, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He has had some formal poetry training, and achieved minor success. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to share knowledge with the world

Ideals: Logical, Artistic. Bonds: Criminal record, Attractive. Occupation: Unemployed

Voice: Laughs frequently while speaking

Attributes [hide]

Rolen Casilltenirra, Male Elf Paladin 3
Medium (5'2") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)12 (+1) 13 (+1)12 (+1)
Skills Athletics +2, Deception +3
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 2700 sp.


Social Check DCs


Corkitron Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who usually wears his white robe and has his sword always slung over his shoulder. He has shaved his head bald. His eyes are blue and beady.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is able to make almost anything out of random pieces of junk.

History: Born to a pair of adventurers, Corkitron grew up listening to his father's many stories. Over the years he perfected his riding and shooting skills. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He'd like to take his coworkers down a peg; and he desires power and/or immortality

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Adventurer, Nature. Occupation: Cartwright

Voice: Raspy

Attributes [hide]

Corkitron Wildheart, Male Halfling Warrior 11
Small (3'2") Halfling, Chaotic Good (CR 11)
Armor Class 12
Hit Points 89 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)16 (+3) 14 (+2)17 (+3)
Skills Acrobatics +5, Religion +7
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Auran, Elven
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +7

Possessions: 370 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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