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Advanced [show]


Anselm Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of his god on his torso. His silver hair is smooth and relatively long. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Anselm wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He is frequently practicing swordplay.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sailor arts, while his father instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sailor work with an outfit from a few towns over. Sailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Sailor soon after.

Motivation: He is unsatisfied with his job.

Ideals: Disciplined. Flaws: Addict. Bonds: Military, Rich, Job. Occupation: Sailor

Voice: pre-pubescent

Attributes [hide]

Anselm Amakiir, Male Half-Elf Barbarian 5
Medium (5'11") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 43 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)11 (+0) 12 (+1)15 (+2)
Skills Arcana +3, Survival +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1000 sp. 1 Masterwork Heavy wooden shield. 1 Breastplate.


Social Check DCs


Vondal Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He is bristling with hidden weapons, mostly longswords and crossbows. His red hair is kept up in a ponytail inside a deerstalker hat. His face is covered beneath a completely black helmet.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born to a Spy, his father struggled to pay the bills. Vondal was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Vondal decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: A rival would like him out of the picture.

Ideals: Justice. Bonds: Criminal record, Attractive, Poor. Occupation: Ploughman

Voice: Uses lots of figures of speech

Attributes [hide]

Vondal Glanhig, Male Dwarf Aristocrat 8
Medium (4'3") Dwarf, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 71 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)10 (+0) 12 (+1)11 (+0)
Skills Insight +4, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Solid gold idol (600 gp). 1 Minor magic item.


Social Check DCs


Roger Trollope, Male Human [Permalink]

Personal [hide]

Description: He typically wears green cloth garments or leather armor. His brown hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a pair of adventurers, Roger grew up listening to his mother's many stories. His childhood dream was to be a Map Maker, but he was a colossal failure. He has dedicated himself to building a better world.

Motivation: Marry his brother to traveling adventurers; and he feels threatened by others

Flaws: Shy, Fearful. Bonds: Adventurer, Job, Family. Occupation: Animal Trainer

Voice: Forgets to breathe while speaking

Attributes [hide]

Roger Trollope, Male Human Fighter 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)14 (+2) 13 (+1)16 (+3)
Skills History +4, Insight +3
Senses Passive Perception 11
Languages Common, Druidic, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Anverth Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'5" has a big stupid grin on his face most of the time. He wears white leather gloves, a white jacket, and tight pants. With bright chestnut hair and a scraggly beard. He has blue eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the east to a Banker, Anverth learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Banker work with an outfit from a few towns over. Banker work suited him well, and with each successful project, he earned more gold and more respect from his peers. Due to his spouse's obsession with being a Shepherd they were divorced and he won custody of their daughter. He worked as a Banker, and he later adopted a second daughter.

Motivation: To unite with his brother.

Flaws: Fearful. Bonds: Attractive, Job, Family. Occupation: Banker

Voice: Uses sign language

Attributes [hide]

Anverth Raulnor, Male Gnome Wizard 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 16 (+3)16 (+3) 16 (+3)10 (+0)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Giant, Celestial
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 1 Minor magic item.


Social Check DCs


Fax Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tan painted combat armor at almost all times, and a wedding ring on his right hand. His black crest is matted, messy, and big. His gold unseeing eyes seem to look past you.

Personality: He can speak with the recently deceased. He is able to make almost anything out of random pieces of junk.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying sister.

Motivation: Wishes to resurrect an old love.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: In love. Occupation: Courier

Voice: Booming voice

Attributes [hide]

Fax Clethtinthiallor, Male Dragonborn Commoner 3
Medium (6'5") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Draconic, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 400 gp.


Social Check DCs

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