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NPC Generator

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Advanced [show]


Mordai Dread, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, and carries scythes. His purple hair is braided into rings. His black eyes lackadaisically let the world flow into them.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: The child of a Sage, who enjoyed hunting, Mordai was taken on many hunting expeditions. He dropped out of school before completing his studies. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Balancing his hectic life and new Mason responsibilities is difficult; and wants to open a new tavern

Ideals: Fighting, Logical. Flaws: Shy, Forgetful. Bonds: Nature, Job. Occupation: Mason

Voice: Creaky witch voice

Attributes [hide]

Mordai Dread, Male Tiefling Warlock 4
Medium (5'9") Tiefling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 19 (+4)10 (+0) 10 (+0)11 (+0)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1 Minor magic item.


Social Check DCs


Raer Siannodel, Male Elf [Permalink]

Personal [hide]

Description: This light-skinned male is wearing a perfectly clean shirt and pair of pants. He is tall, broad shouldered and powerfully built. His brown hair is heavily combed to the left. His fair skin shows little sign of his aristocratic breeding.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Further he is a bit of a stoner and is frequently out of it.

History: Raer was raised in a hard working conservative environment. His father was very strict, and drilled into him lessons on being the perfect gentleman. He used his abilities to travel the world and help people.

Motivation: He's looking for his big break; and obtaining odd cultural elven artifacts is his passion

Ideals: Philantrophist, Impeccable. Flaws: Addict. Bonds: Attractive, Job, Adventurer. Occupation: Gardener

Voice: Speaks like tongue is numb

Attributes [hide]

Raer Siannodel, Male Elf Aristocrat 13
Medium (5'2") Elf, Neutral Good (CR 13)
Armor Class 11
Hit Points 28 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)14 (+2) 16 (+3)18 (+4)
Skills History +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven, Infernal, Draconic
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1

Possessions: 600 pp. Obsidian (9 gp).


Social Check DCs


Anverth Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has a moderate pudge and is not very fit. His chestnut hair is cut short with large spiked bangs in the front. He is very pretty but has cold, dead eyes.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Anverth took refuge in the large cave and found the beat up glaive and armor he uses now. He has achieved small success as a Stylist.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wants to open a new tavern

Bonds: Attractive, Military, Nature, Job, Debt. Occupation: Stylist

Voice: Slow speaker

Attributes [hide]

Anverth Murnig, Male Gnome Warlock 4
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 13 (+1)14 (+2)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 27000 sp. Star rose quartz (80 gp).


Social Check DCs


Elaim Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears professional attire. He wears his hair in dreadlocks. His eyes are green and catlike.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Shepherd

Voice: Thin and wheezing

Attributes [hide]

Elaim Holderhek, Male Dwarf Paladin 3
Medium (4'0") Dwarf, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)10 (+0) 13 (+1)11 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp. Brass mug with jade inlays (300 gp). Silver chalice with lapis lazuli gems (110 gp).


Social Check DCs


Dain Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many red ritualistic tattoos. He wears a lot of dark rich colors, with gold accents. He has styled his red hair well, parting it to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of eastern immigrants he idolized his mother. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Knight they were divorced and he won custody of their daughter. He worked as a Ruler, and he later adopted a second daughter.

Motivation: Doesn't want to be a Ruler and was forced into it by his family; and find a way to reverse the transformation of his brother

Flaws: Insane, Cynical. Bonds: Attractive, Family, Immigrant. Occupation: Ruler

Voice: Deep voice with rolling R's

Attributes [hide]

Dain Daerdahk, Male Dwarf Warrior 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)13 (+1) 8 (-1)9 (-1)
Skills Investigation +3, Persuasion +1
Senses Passive Perception 9
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 120 gp. Golden pearl (100 gp). Violet garnet (400 gp). Alexandrite (400 gp).


Social Check DCs

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