Smoking In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears suspenders and white workpants. His shirt is blue, and he wears a heavy white leather apron most of the time. His yellow fur is slicked back into a classic pompadour. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born in the south his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Doesn't want to be a Tailor and was forced into it by his family.
Flaws: Ugly, Fearful, Disease. Bonds: Poor, Family. Occupation: Tailor
Voice: Soft and mumbly
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Evil (CR 17)
Armor Class 13
Hit Points 132 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 16 (+3) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 18
Languages Common, Goblin
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 |
Possessions: 8000 gp. Sardonyx (40 gp). Obsidian (5 gp). Aquamarine (1300 gp). Golden yellow topaz (1300 gp). Amethyst (140 gp). Chalcedony (40 gp). Hematite (5 gp). Malachite (5 gp). Star rose quartz (40 gp). Violet garnet (1300 gp). Black pearl (1300 gp). Rose (40 gp). Aquamarine (1300 gp). Bloodstone (40 gp). Golden yellow topaz (1300 gp). Chrysoberyl (140 gp). Chalcedony (40 gp). Alexandrite (1300 gp). Deep blue spinel (1300 gp). 1 Medium magic item. 1 Medium magic item.
Duergath Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of the four houses of cards around his neck, and a kukri on his belt. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a card on it. His Stetson hat is riddled with cuts and holes. His eyes are likewise amber.
Personality: Duergath hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is a ruthless business man, a trait he acquired from his father.
History: He was born in a small desert village. He moved from fad to fad and when he turned 15 he discovered music. He has been a successful dealer in antiques buying low and selling high.
Motivation: A strong sense of loyalty to Dwarven people; and retire the richest man in the south
Ideals: Fighting, Artistic, Entrepeneur. Flaws: Ugly. Bonds: Nature. Occupation: Cook
Voice: Relaxed voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 12 (+1) | 17 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Giant, Aquan
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 210 gp.
Morkral Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'1" western man, he wears bulky red painted plate armor. His black hair is braided into rings. His face is scarred and worn.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He cannot resist a sob story and will often dote over anyone who has one.
History: Sold as a small child to a brothel owner, Morkral was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now spends his time doing works of charity.
Motivation: He feels threatened by others; and wants to have a good time and be beloved
Ideals: Optimist, Philantrophist. Flaws: Ugly, Fearful. Bonds: Mentor. Occupation: Bounty Hunter
Voice: Draws out vowels
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 43 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 16 (+3) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Smoky quartz (40 gp). Alexandrite (1400 gp). Red garnet (130 gp).
Left-Handed Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and a wedding ring on his left hand. His beige fur is knotted and matted. His eyes are likewise amber. His teeth are white and perfect.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born to a pair of adventurers, Left-Handed grew up listening to his father's many stories. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and a strong sense of loyalty to tabaxi people
Flaws: Racist. Bonds: Rich, In love, Attractive, Has a crush, Adventurer. Occupation: Cook
Voice: Gruff and masculine
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 11 (+0) | 16 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Gnoll, Gnome, Terran
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: 1200 sp.
Chay Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is auburn and curly. He wears a mask on his face.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is lazy and tries to find solutions quickly.
History: Born to a poor family in the city he treasured whatever gifts he got. His mother took him hunting and taught him how to get in the mind of other creatures. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To end his boredom; and wants to open a new tavern
Flaws: Lazy, Mundane. Bonds: Job, Poor, Nature. Occupation: Shepherd
Voice: Shortens vowels
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 29 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 16 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Sylvan, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4
Possessions: 200 gp. A life-sized copper and silver statuette of a cockatrice. (40 gp). Silver comb with moonstones (900 gp). Sapphire pendant on gold chain (1800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp).
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Their contribution stands as a beacon of hope for all adventurers!