Mindartis Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a worn and beaten armor. His hair is auburn and curly. His eyes are green and beady.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: When he was but 7 years old his parents immigrated from the east. A few years later when the west was not economically sound they moved to his current location. By chance he met his brother recently and the two have been together since.
Motivation: To reunite with his absent father; and regain custody of his son
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Immigrant, Family. Occupation: Courier
Voice: Creaky witch voice
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 12 (+1) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 400 gp. 1 Good lock. 1 Simple lock. 1 Masterwork manacles.
Fallond Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he is typically in his Sculptor uniform, and is pretty ugly. His golden hair is braided into rings. He wears large thick round spectacles.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. The war was a terrible time for him, and Fallond does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He got into the Sculptor business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sculptor work with an outfit from a few towns over. Sculptor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Sculptor.
Motivation: Further expansion of business; and expand his business
Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Job, Military. Occupation: Sculptor
Voice: Switch between two voices
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 19 (+4) | 15 (+2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Orc
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +4
Possessions: Silver chalice with lapis lazuli gems (110 gp). Sapphire pendant on gold chain (600 gp). 1 Masterwork Common Ranged Weapon.
Drifting In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a green vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his green boots flare out at the collars. He has moderate length orange fur. His eyes are hazel and beady.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He served in the navy to pay for his family's outstanding loans. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Tabaxi compassion; and a strong sense of loyalty to tabaxi people
Ideals: Extrovert. Flaws: Ugly, Terse, Racist. Bonds: Military. Occupation: Fortune-teller
Voice: Voice breaks
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 18)
Armor Class 13
Hit Points 149 (18d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 9 (-1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 5d6+2, Ranged +9 / 5d6+3, Grapple +9
Possessions: 17000 gp. Blue sapphire (700 gp). Black pearl (1500 gp). Jet (130 gp). Violet garnet (1500 gp). Peridot (70 gp). Alexandrite (1500 gp). Smoky quartz (70 gp). Deep green spinel (130 gp). Jasper (70 gp). Brown-green garnet (130 gp). Deep green spinel (130 gp). Jasper (70 gp). Violet garnet (1500 gp). Rose (70 gp). Coral (130 gp). Deep blue spinel (1500 gp). Iolite (70 gp). Moonstone (70 gp). Carnelian (70 gp). Violet garnet (1500 gp). Moonstone (70 gp). 1 Medium magic item.
Latbag Rodney, Male Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he very much looks the part of a Shepherd. He wears his blonde hair up in a very large beehive style do. He wears crescent spectacles with a black brim.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He receives visions of the future at random moments
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His childhood dream was to be a Unemployed, but he was a colossal failure. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Joker, Gifted. Bonds: Job, Rich. Occupation: Shepherd
Voice: Raspy
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 1000 cp.
Roge Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear white tank tops with yellow pants. He is bald on top and has large silver tufts of hair around his ears. He has a tattooed face.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has been saving his money to try and buy his sister's freedom.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Family, Criminal record. Occupation: Cook
Voice: Smooth and feminine
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 16
Hit Points 54 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 17 (+3) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Orc, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +8 / 2d6+5, Grapple +5
Possessions: 500 gp. Alexandrite (400 gp). Sard (70 gp). Chrysoprase (70 gp). 1 Minor magic item.
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