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NPC Generator

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Advanced [show]


Beast Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear ponchos typically of a light brown in addition to tight pants. He wears a feathered hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the west to a Masseuse, Beast learned a great deal about his father's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Masseuse hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 12 years.

Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult; and to clean up the streets

Ideals: Disciplined, Opinionated. Bonds: Job, Poor, Guardian. Occupation: Masseuse

Voice: Breathy voice

Attributes [hide]

Beast Of Claws, Male Tabaxi Warrior 10
Medium (5'6") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 80 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)19 (+4) 14 (+2)10 (+0)
Skills Athletics +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Sylvan, Terran, Orc, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 290 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bhevek Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man is perpetually draped in fineries, but all of this concealed by his earthly robes., and a wedding ring on his left hand. His brown hair is knotted and matted. His blue eyes have a joyful gleam in them most of the time.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Bhevek liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Disease. Bonds: Attractive, In love, Nature. Occupation: Gardener

Voice: Sore throat, cough

Attributes [hide]

Bhevek Appleblossom, Male Halfling Sorcerer 2
Small (3'1") Halfling, Lawful Good (CR 2)
Armor Class 15
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 8 (-1)11 (+0) 14 (+2)11 (+0)
Skills Performance +2, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 700 sp.


Social Check DCs


Aramil Aloro, Male Elf [Permalink]

Personal [hide]

Description: This man wears a red shirt with thin grey vertical stripes and brown pants, and sports empty pouches on his belt. He has moderate length black hair. He has several tiny aquamarine earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the north. His mother was a soldier and died while he was still young. Aramil was left his mother's suit of armor and trained in its use and care. He now mingles about in high society.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Antagonistic, Impulsive. Bonds: Rich, Immigrant, Military. Occupation: Slave Trader

Voice: Irish accent

Attributes [hide]

Aramil Aloro, Male Elf Ranger 6
Medium (4'11") Elf, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)13 (+1) 13 (+1)17 (+3)
Skills Arcana +4, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: Just what you see.


Social Check DCs


Silvo Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears rags and sports a simple walking cane. He wears a Stetson hat to cover his moderate length silver hair. His green eyes peer out from beneath his Stetson brown hat.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Silvo and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is terrified, and will act out of fear

Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Poor, Mentor, Military. Occupation: Detective

Voice: Speaks with back of mouth

Attributes [hide]

Silvo Brightmoon, Male Halfling Aristocrat 6
Small (3'3") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 58 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)15 (+2) 15 (+2)17 (+3)
Skills Investigation +5, Performance +6
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Celestial
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: Chalcedony (60 gp). Amber (120 gp). Silver pearl (120 gp). Black pearl (900 gp). 1 Minor magic item.


Social Check DCs


Nazdûg Peyton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior. He has a penchant for wearing a ring with an oversized emerald on his left hand. He wears his blonde hair up. His otherwise smooth face is marked with small tiny scars.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: The child of western immigrants he idolized his mother. Nazdûg was born on a far western forest where he grew up under the tutelage of his mother, an expert Unemployed. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Insane. Bonds: Rich, Job, Immigrant, Criminal record. Occupation: Unemployed

Voice: Soothing and warm

Attributes [hide]

Nazdûg Peyton, Male Half-Orc Cleric 8
Medium (5'8") Half-Orc, Lawful Evil (CR 8)
Armor Class 14
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)18 (+4) 12 (+1)9 (-1) 12 (+1)13 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +7 / 2d10+4, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 1100 gp. Pink pearl (60 gp). Amethyst (60 gp). Deep blue spinel (1400 gp). Amethyst (60 gp). Black opal (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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