Kothûg Atterton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his auburn hair in a flapper bob. His fierce green eyes like to dwell on things.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: When he was but 3 years old his parents immigrated from the west. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He now spends his time doing works of charity.
Motivation: His religion dominates his actions; and money/treasure
Ideals: Gifted, Philantrophist. Bonds: Rich, Religious, Immigrant. Occupation: Navigator
Voice: High pitched and raspy
Attributes [hide]
Medium (6'4") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 27 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 13 (+1) | 10 (+0) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +4 / 2d8+1, Grapple +5
Possessions: 900 gp. Aquamarine (1200 gp). Sard (60 gp). Red spinel (140 gp). Amber (140 gp). 1 Minor magic item.
Tethren Merit, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he prefers to wear black pants and tee shirts, and is pretty ugly. His purple hair has been sun bleached extensively. He wears a mask on his face.
Personality: Abrasive and pushy, he has a hard time making friends. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born to a Actor, his father struggled to pay the bills. He moved from fad to fad and when he turned 15 he discovered writing. After a long history of fighting, Tethren and his spouse have recently divorced.
Motivation: Regain custody of his son; and to unite with his sister
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Blacksmith
Voice: Old Prospector
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 43 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 400 gp. Amethyst (80 gp). Moonstone (50 gp). Sard (50 gp). Rhodochrosite (11 gp). Aquamarine (1300 gp). Eye agate (11 gp).
Purban Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: The dark-skinned man stands 2'10" and is dressed in an above average manner. He has a very tight haircut. He wears crescent spectacles with a black brim.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was raised in a island tribe. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Gardener for hire.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Optimist. Bonds: Attractive, Military, Nature, Job. Occupation: Gardener
Voice: Loud with bravado
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 26 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 8 (-1) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 600 gp. 1 Masterwork Common Melee.
Krimmon Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is well dressed, constantly wearing a grey suit, violet shirt, and grey tie. His hair is long and red with streaks of brown, and is pulled back with small grey clips. His beard is brown, braided, and well cared for. He wears a mask on his face.
Personality: Stoic and calm, he prefers to meditate than take action. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His first spouse was a Guard, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He inherited the family business which he has now maintained for 11 years.
Motivation: He wants to get laid; and to reunite with his absent father
Ideals: Disciplined. Bonds: Job, Military, Family, Has a crush. Occupation: Mercenary
Voice: Strong lisp
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 2)
Armor Class 15
Hit Points 10 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 11 (+0) | 9 (-1) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 220 gp. 1 Smokesticks.
Zedaar Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He wears his copper crest up. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He receives visions of the future at random moments
History: He was born the only child of a wealthy merchant. After coming to the age of reason, Zedaar took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the north; and he has a rivalry with the church that dominates his actions
Ideals: Joker, Gifted, Entrepeneur. Bonds: Attractive, Religious. Occupation: Butcher
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 700 sp.
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Their contribution stands as a beacon of hope for all adventurers!
