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NPC Generator

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Advanced [show]


Erevan Galanodel, Male Elf [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is red and curly. He has several tiny sapphire earrings on each ear.

Personality: Erevan speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He invites people to come help in his community garden.

History: A powerful necromancer made him what he is. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A need for knowledge about a nearby landmark; and money/treasure

Ideals: Impeccable, Philantrophist. Bonds: Adventurer, Rich, Mentor. Occupation: Shepherd

Voice: Shortens vowels

Attributes [hide]

Erevan Galanodel, Male Elf Ranger 5
Medium (5'4") Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)14 (+2) 12 (+1)12 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Druidic, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gorfel Altham, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a white vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his white boots flare out at the collars. His white hair is cut short with large spiked bangs in the front. His eyes are a pleasant gray.

Personality: He is happy with his job as a Map Maker. He turns his eye from what people do, preferring to live and let live. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Gifted from a young age, Gorfel studied abroad. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gorfel took refuge in the large cave and found the beat up trident and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He desires power and/or immortality; and expand his business

Ideals: Gifted. Flaws: Impulsive. Bonds: Job, Nature, Adventurer. Occupation: Map Maker

Voice: Low rumbling, strings words together

Attributes [hide]

Gorfel Altham, Male Half-Orc Sorcerer 7
Medium (5'9") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 22 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)15 (+2) 16 (+3)12 (+1)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Orc, Celestial, Auran
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: Black pearl (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Barendd Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man wears a custom-built plate barding that's adorned with brown lining and desert motifs. His clothes are grease stained in places. His blonde hair is cut jaggedly and amateurishly. His violet unseeing eyes seem to look past you.

Personality: He is fixated on the number 55. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the east his family was never financially stable. Cursed with a spirit at a very young age, Barendd has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Disease, Insane, Shy. Bonds: Poor, Immigrant. Occupation: Unemployed

Voice: Slurs words

Attributes [hide]

Barendd Helcral, Male Dwarf Sorcerer 11
Medium (4'3") Dwarf, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 67 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)11 (+0) 15 (+2)16 (+3)
Skills Religion +4, Survival +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 250 pp.


Social Check DCs


Bilbron Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is renowned for his bright white suits and hats. His white hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to a criminal king-pin and mafia family His father was a mechanic, and taught him how to fix just about anything. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many drow want him driven away

Ideals: Athletic, Disciplined, Persistence. Flaws: Hedonist. Bonds: Criminal record, Enemies. Occupation: Hunter

Voice: Scottish accent

Attributes [hide]

Bilbron Lingenhall, Male Gnome Cleric 4
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)15 (+2) 11 (+0)12 (+1)
Skills Athletics +4, Nature +4
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Druidic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Seven Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He usually wears his grey robe and has his crossbow always slung over his shoulder. His yellow fur is heavily combed to the left. He has yellow eyes.

Personality: He is fixated on the number 49. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He is a Hag in disguise. He struck it rich when he found rare goods in large quantities. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is currently in port desperately looking for someone to get him out; and meet up once more with his childhood friend

Ideals: Athletic. Flaws: Insane. Bonds: Slave, Adventurer, Rich. Occupation: Shepherd

Voice: Sore throat, cough

Attributes [hide]

Seven Of World, Male Tabaxi Cleric 1
Medium (6'10") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)15 (+2) 8 (-1)10 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 9
Languages Common, Giant, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs

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