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NPC Generator

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Advanced [show]


Lucan Selevarun, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft red waves gently in the breeze. His chestnut hair is lengthy and is close to two feet long. His eyes are likewise violet.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Philantrophist. Flaws: Antagonistic, Hedonist, Disease. Bonds: Rich. Occupation: Blacksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Lucan Selevarun, Male Elf Aristocrat 10
Medium (4'8") Elf, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 56 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)12 (+1) 10 (+0)10 (+0)
Skills Religion +5, Survival +4
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3

Possessions: 180 pp. A necklace of small pink pearls (5000 gp). Silver ewer (10 gp).


Social Check DCs


Naill Galanodel, Male Elf [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he is well dressed, but even with his fine clothing he looks run-down. He keeps his long auburn hair kept up in a rat tail. His ears are large.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Naill abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to have a good time and be beloved; and he's looking for his big break

Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Military, Adventurer. Occupation: Interpreter

Voice: Ums and uhs a lot

Attributes [hide]

Naill Galanodel, Male Elf Bard 3
Medium (5'0") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 6 (-2)13 (+1) 11 (+0)10 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 14000 cp. Violet garnet (200 gp). Hematite (11 gp). Jasper (60 gp).


Social Check DCs


Mamnen Pain, Male Tiefling [Permalink]

Personal [hide]

Description: He is typically in his Spice Merchant uniform. He has a moderate pudge and is not very fit. His chestnut hair is singed and shortened. His fierce gold eyes like to dwell on things.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the north to a Spice Merchant, Mamnen learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Spice Merchant soon after.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Joker. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Spice Merchant

Voice: Dark and ominous

Attributes [hide]

Mamnen Pain, Male Tiefling Warrior 6
Medium (5'0") Tiefling, Chaotic Evil (CR 6)
Armor Class 9
Hit Points 54 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)19 (+4) 14 (+2)12 (+1)
Skills Performance +4
Senses Passive Perception 12
Languages Common, Sylvan, Infernal, Dwarven, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 500 gp. Blue star sapphire (700 gp). Pink pearl (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Abad Sage, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a pastel vest and prefers blue and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His purple hair is matted, messy, and big. He wears an eyepatch.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He can't help but pocket interesting objects he comes across

History: The child of western immigrants he idolized his father. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Abad grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Abad. Being a Map Maker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Criminal record, Immigrant. Occupation: Map Maker

Voice: Stutters

Attributes [hide]

Abad Sage, Male Tiefling Wizard 6
Medium (5'4") Tiefling, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)18 (+4) 15 (+2)13 (+1)
Skills History +7, Medicine +5
Senses Passive Perception 12
Languages Common, Draconic, Elven, Goblin, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15433200000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Delg Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his silver hair in a pixie cut. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: His tongue was cut out and he uses sign language. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Many brigands want him driven away; and he uses money and sex appeal to get what he needs

Flaws: Disease. Bonds: Attractive, Adventurer, Rich, Enemies. Occupation: Barkeep

Voice: Dark and ominous

Attributes [hide]

Delg Helcral, Male Dwarf Rogue 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)13 (+1) 14 (+2)6 (-2)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 9000 cp. Red-brown spinel (60 gp). Chrysoberyl (60 gp). Pink pearl (60 gp).


Social Check DCs

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