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NPC Generator

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Advanced [show]


Oren Eastoft, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears blue trousers with brown and green striped suspenders. He wears various colorful collared shirts. He is bristling with hidden weapons, mostly halberds and bows. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Oren was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his sister recently and the two have been together since.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and wants to raise his children well

Ideals: Logical. Bonds: Criminal record, Enemies, Poor, Family. Occupation: Spice Merchant

Voice: Sensual and smooth

Attributes [hide]

Oren Eastoft, Male Half-Orc Expert 14
Medium (6'5") Half-Orc, Lawful Evil (CR 14)
Armor Class 14
Hit Points 77 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)18 (+4) 14 (+2)10 (+0) 12 (+1)8 (-1)
Skills Perception +6, Persuasion +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +9 / 4d6+4, Ranged +9 / 4d6+4, Grapple +4

Possessions: 4000 gp. Obsidian (14 gp). Chrysoberyl (100 gp). Golden yellow topaz (800 gp). Red spinel (100 gp). Jade (100 gp). Carnelian (60 gp).


Social Check DCs


Erdan Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a white tunic with yellow highlights, and long brown pants that bunch up around his shoes. His brown hair is unkempt and raggedy. He has gleaming, smiling brown eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Erdan was born in the south. At a young age he loved to build and create. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting orcs, the young Erdan began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by orcs. Erdan was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.

Ideals: Entrepeneur, Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies. Occupation: Cook

Voice: Strong lisp

Attributes [hide]

Erdan Tiltathana, Male Elf Wizard 3
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)10 (+0) 14 (+2)13 (+1)
Skills Investigation +2, Performance +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Just what you see.


Social Check DCs


Eberdeb Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a card on it. He has no hair. His green eyes lackadaisically let the world flow into them.

Personality: Eberdeb is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He receives visions of the future at random moments

History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Sailor and found it very stressful. He then took over the family business and is one of the better Sailor for hire.

Motivation: He's repulsed by the PC; and to be a blacksmith again

Ideals: Extrovert, Gifted. Flaws: Ugly, Disease, Antagonistic. Bonds: Job. Occupation: Sailor

Voice: Speaks with lips pursed

Attributes [hide]

Eberdeb Nackle, Male Gnome Rogue 2
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)12 (+1) 14 (+2)17 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 80 gp. 1 Smokesticks.


Social Check DCs


Takra Adley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a rose on it. His blonde hair is slicked back into a classic pompadour. His green eyes lackadaisically let the world flow into them.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is obsessed with finding treasure.

History: Born in a small village he learned the ways of the warrior from his mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Takra's homeland. Takra decided to take the middle way and become a bodyguard. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to open a new tavern; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Greedy. Bonds: Adventurer, Immigrant, Job. Occupation: Ruler

Voice: Pronounces O like U

Attributes [hide]

Takra Adley, Male Half-Orc Expert 12
Medium (6'9") Half-Orc, Chaotic Good (CR 12)
Armor Class 12
Hit Points 67 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Athletics +5, Medicine +6
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +6

Possessions: 3000 gp. Smoky quartz (20 gp). Hematite (14 gp). Freshwater pearl (14 gp).


Social Check DCs


Mindartis Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: He wears a fancy yellow suit. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a dagger on it. He sports a long brown beard, and similarly colored long hair. His green eyes dart from person to person.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not trust anyone and sleeps with one eye open.

History: Mindartis was born with his father's beautiful face. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To protect his home; and he wants to meet his childhood hero

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Poor, Adventurer, Guardian. Occupation: Doctor

Voice: Speaks with a cold

Attributes [hide]

Mindartis Yaeldrin, Male Elf Cleric 3
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)10 (+0) 13 (+1)15 (+2)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp.


Social Check DCs

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