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NPC Generator

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Advanced [show]


Dalgal Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a small bristly mustache and wavy chestnut hair. He is baby faced.

Personality: He is calm most of the time but flees social interaction. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to loving parents in a slum to the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barrister work with an outfit from a few towns over. Barrister work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 7 years.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Fighting. Flaws: Shy. Bonds: Nature, Poor, Job. Occupation: Barrister

Voice: Hollow voice

Attributes [hide]

Dalgal Frostbeard, Male Dwarf Monk 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)16 (+3) 9 (-1)10 (+0)
Skills Intimidation +2, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Auran, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1600 sp. 2 Holy water.


Social Check DCs


Aura Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he very much looks the part of a Herbalist. His fur is black and very short. He has several tiny emerald earrings on each ear.

Personality: Confrontational and typically high on some drug or another. He uses divination through singing.

History: Born in the west to a Herbalist, Aura learned a great deal about his father's area of expertise. Brilliant and gifted he never wanted to apply himself. He has worked as a Herbalist like his father before him.

Motivation: Balancing his hectic life and new Herbalist responsibilities is difficult; and further expansion of business

Ideals: Gifted. Flaws: Addict, Disease. Bonds: Job, Rich. Occupation: Herbalist

Voice: Irish accent

Attributes [hide]

Aura Hummingbird, Male Tabaxi Expert 9
Medium (5'2") Tabaxi, Chaotic Good (CR 9)
Armor Class 13
Hit Points 27 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)14 (+2) 15 (+2)18 (+4)
Skills Medicine +5, Persuasion +7
Senses Passive Perception 12
Languages Common, Abyssal, Gnoll
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 180 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orthog Brandon, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses in brown turtlenecks beneath a violet coat with green slacks. His white hair is matted, messy, and big. His green eyes are passionate and lively.

Personality: He has always had a great fascination with Half-Orc culture. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the south to a Slave Trader, Orthog learned a great deal about his mother's area of expertise. He was taken from his home at a very young age. He tends to his Slave Trader job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Job, Slave. Occupation: Slave Trader

Voice: Rhymes sentences (sorry)

Attributes [hide]

Orthog Brandon, Male Half-Orc Adept 7
Medium (5'9") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 40 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 14 (+2)15 (+2) 13 (+1)9 (-1)
Skills History +5, Insight +4
Senses Passive Perception 11
Languages Common, Orc, Elven, Gnoll
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 700 gp.


Social Check DCs


Ahrim Victory, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 6'1", this man wears a simple blue robe with grey stripes complete with hood. He has moderate length dark red hair. He has a tattooed face.

Personality: Ahrim speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and to pay off his debts

Ideals: Impeccable. Flaws: Fearful, Disease. Bonds: Job, Debt. Occupation: Brewer

Voice: Strong lisp

Attributes [hide]

Ahrim Victory, Male Tiefling Commoner 9
Medium (6'1") Tiefling, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 16 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)12 (+1) 10 (+0)13 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 500 gp. Golden yellow topaz (1300 gp). Moss agate (16 gp).


Social Check DCs


Grisha Stafford, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a yellow top hat and yellow clothes. His blonde hair is still thick. His thin eyebrows rest above his beady blue eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised in a island tribe. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Ruler for the past few years.

Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well

Flaws: Ugly, Disease. Bonds: Enemies, Nature, Job, Family. Occupation: Ruler

Voice: Smooth and feminine

Attributes [hide]

Grisha Stafford, Male Half-Orc Barbarian 5
Medium (6'9") Half-Orc, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 44 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)7 (-2) 16 (+3)10 (+0)
Skills Athletics +4, Deception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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