Barakas Flair, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is white and very short. His gold eyes are slightly larger than normal.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He always tries to repair and not replace. It was this mentality that drove him into the Miller business.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Ideals: Persistence. Flaws: Depressed. Bonds: Slave, Rich, Adventurer. Occupation: Miller
Voice: French accent
Attributes [hide]
Medium (6'9") Tiefling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 19 (+4) | 9 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Celestial, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: Just what you see.
Pikar Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his crossbow. His long brown hair is drawn into a two foot long braid. His hazel eyes dart from person to person to random spaces in the air.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a small toy that he constantly fidgets with.
History: Pikar hails from a village terrorized by orcs. Like his father and his brother before him, after school he went straight into learning to become a Architect. He has worked as a Architect like his father before him.
Motivation: Further expansion of business.
Ideals: Justice. Flaws: Addict. Bonds: Enemies, Job. Occupation: Architect
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 9)
Armor Class 14
Hit Points 61 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 30 pp. Silver comb with moonstones (700 gp).
Purban Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is chestnut and very short. His face is covered beneath a completely black helmet.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is lazy, self-centered, vain, and jealous.
History: Purban lived on a farm with his mother, near the main road leading to a nearby town. He found a children's book about a Halfling Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Find a way to reverse the transformation of his brother.
Flaws: Antagonistic, Selfish. Bonds: Adventurer, Family. Occupation: Miner
Voice: Uses sign language
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 21 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Abyssal, Auran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 50000 cp. 1 Minor magic item.
Harvest Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His orange fur is greasy and uncared for. His thin eyebrows rest above his beady blue eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a small toy that he constantly fidgets with.
History: He was born in the south, but his parents moved at a very young age to the east. A gypsy cursed him at a young age, leading to his ugly appearance. He got away from his former life and has fallen to alcoholism.
Motivation: He desires power and/or immortality; and he's looking for his big break
Flaws: Ugly, Antagonistic, Addict. Bonds: Adventurer, Immigrant. Occupation: Carpenter
Voice: Timid voice
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 15)
Armor Class 14
Hit Points 125 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Orc
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +4
Possessions: 1100 pp. Black star sapphire (500 gp). Zircon (80 gp). Golden yellow topaz (200 gp). Silver pearl (160 gp). Rock crystal (80 gp). Emerald (500 gp). Violet garnet (200 gp). Aquamarine (200 gp). Red-brown spinel (160 gp). Aquamarine (200 gp). Tourmaline (160 gp). Blue quartz (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Baern Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing a tight white one piece outfit complete with pants, hood, and a cape. He has shaved his head bald. He wears a mask on his face.
Personality: He can speak with the recently deceased. As long as the job gets done he does not care how it got done.
History: Gifted from a young age, Baern studied abroad. His family was turned out during the war. He and his family wandered south to less war torn lands. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He wants revenge against dire rats; and someone believes him a fraud
Ideals: Gifted, Professionalism. Flaws: PTSD, Mundane. Bonds: Enemies. Occupation: Junk Dealer
Voice: Irish accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 18 (+4) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 370 gp.
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