Drifting Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a fine chain shirt which he covers with black colored cloaks and clothing. His gray fur, when down, is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: A deeply religious man he believes everything happens for a reason. Further he is a bit of a stoner and is frequently out of it.
History: He was born in the south. Cursed with vampirism at a very young age, Drifting has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants a kiss; and he has a crush on the local ruler
Flaws: Addict, Disease. Bonds: Religious, Immigrant, Has a crush. Occupation: Courier
Voice: Breathy voice
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Good (CR 9)
Armor Class 11
Hit Points 14 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +3
Possessions: 230 pp. Eye agate (4 gp). Eye agate (4 gp). 1 Minor magic item. 1 Minor magic item.
Naill Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: He stands about 4'10" and is dressed in an above average manner. His right leg appears badly burned and disfigured. His blonde hair is heavily combed to the right. His gray eyes dart from person to person to random spaces in the air.
Personality: His tongue was cut out and he uses sign language. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Flaws: Disease, Fearful. Bonds: Attractive, Mentor. Occupation: Barkeep
Voice: Soothing and warm
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 61 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1700 gp.
Naill Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears brown trousers with tan and brown striped suspenders. He wears various colorful collared shirts. He is bald on top and has large red tufts of hair around his ears. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is obsessed with his god.
History: Born in a small village he learned the ways of the warrior from his father. Naill was born on a far northern mountains where he grew up under the tutelage of his father, an expert Fortune-teller. He moves from town to town, unable to find a place to settle.
Motivation: Sabotage a competitor; and balancing his hectic life and new fortune-teller responsibilities is difficult
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Religious, Immigrant. Occupation: Fortune-teller
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 10)
Armor Class 12
Hit Points 35 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 8 (-1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Elven, Ignan, Gnoll
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 | 2 |
Possessions: Large well-done wool tapestry (200 gp). Gold and topaz bottle stopper cork (1600 gp). A silver and pearl hairclip (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp).
Fargas Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: He wears a black tunic with brown highlights, and long white pants that bunch up around his shoes. He is bristling with hidden weapons, mostly longbows and rapiers. He wears his auburn hair up. His eyes are brown.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a font of random trivia from the lore and stories he has discovered
History: Sold as a small child to a necromancer, Fargas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Fargas grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Fargas. He has achieved small success as a Dyer.
Motivation: A strong sense of loyalty to Halfling people; and he has decided he is irredeemable
Ideals: Logical. Flaws: Shy, Racist. Bonds: Criminal record, Mentor, Job. Occupation: Dyer
Voice: growls and snarls, animalistic
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
Ogbur Coombs, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who dresses like a well dressed Armorer does. He is bald on top and has large white tufts of hair around his ears. His eyes are hazel.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with finding treasure.
History: Ogbur was raised in a hard working conservative environment. A few years later when the east was not economically sound they moved to his current location. He ran away from his former home and has been making his living as a Armorer for the past few years.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Flaws: Ugly, Sensitive. Bonds: Job, Adventurer, Immigrant. Occupation: Armorer
Voice: Russian accent
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 72 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 18 (+4) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +5
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!
