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Advanced [show]


Robert Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his shield. His golden hair is cut short with large spiked bangs in the front. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He speaks before he thinks and is too direct. Robert enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Robert grew up listening to his mother's many stories. When money was particularly tight he was walking through alleys when he overheard a Painter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Flaws: Impulsive, Hedonist. Bonds: Adventurer, Poor. Occupation: Painter

Voice: French accent

Attributes [hide]

Robert Marlee, Male Human Paladin 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)12 (+1) 13 (+1)17 (+3)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp. Moss agate (8 gp). Coral (130 gp). Golden pearl (130 gp).


Social Check DCs


Zaffrab Nackle, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears silk and lounges about seductively. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His face is covered beneath a completely black helmet.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the north his family was never financially stable. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Justice. Flaws: Mundane. Bonds: Attractive, Poor. Occupation: Laborer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Zaffrab Nackle, Male Gnome Warrior 7
Small (3'5") Gnome, Lawful Good (CR 7)
Armor Class 14
Hit Points 51 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)15 (+2) 11 (+0)16 (+3)
Skills Nature +5, Persuasion +6
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Damakos Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears tan leather gloves, a tan jacket, and tight pants. His hair is short and purple. His thin eyebrows rest above his beady silver eyes.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered giants who tried to eat his hand. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of giants.

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Enemies. Occupation: Architect

Voice: Sighs a lot, exhausted

Attributes [hide]

Damakos Fluke, Male Tiefling Monk 3
Medium (5'2") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)15 (+2) 12 (+1)14 (+2)
Skills Acrobatics +2, Deception +4
Senses Passive Perception 11
Languages Common, Aquan, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp.


Social Check DCs


Theodoric Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears long strands of opal and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, he is not a threatening figure. His silver hair is styled in orderly dreadlocks. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Theodoric is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. As long as the job gets done he does not care how it got done.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Extrovert, Professionalism. Flaws: Addict, Disease. Bonds: Rich. Occupation: Dilettante

Voice: Deep voice with rolling R's

Attributes [hide]

Theodoric Teinithra, Male Half-Elf Paladin 5
Medium (5'7") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)10 (+0) 15 (+2)13 (+1)
Skills Acrobatics +2, Deception +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp.


Social Check DCs


Crampernap Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He does not wear sleeves and tends to eschew shirts when he can avoid it. His whole body is exceptionally muscular. He has moderate length white hair. His amber eyes have a joyful gleam in them most of the time.

Personality: His tongue was cut out and he uses sign language. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Fisher father left him crippled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To get a good night's sleep; and he would like to get married and retire

Ideals: Joker, Logical. Flaws: Disease, Insomniac. Bonds: Immigrant. Occupation: Carter

Voice: Italian accent

Attributes [hide]

Crampernap Glittergem, Male Gnome Aristocrat 1
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)12 (+1) 16 (+3)11 (+0)
Skills Animal Handling +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp.


Social Check DCs

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